Atomic - eSports & Broadcast Productions
Manage episode 379302178 series 3519018
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- 2:30 - How Covid-19 has affected the eSports industry.
- 3:22 - Kris Dahl is Principal at Atomic - What Atomic does and how it affects eSports.
- 4:41 - What Patrick Barthe’s responsibilities are with Atomic
- 5:13 - How Atomic started.
- 6:18 - What eSports is, how it’s grown and the importance of it now.
- 8:13 - How eSports has affected broadcast networks since the pandemic.
- 10:08 - What some of the challenges are in covering eSports events.
- 12:44 - How Atomic finds clients and how Atomic puts the productions together.
- 15:49 - How technology for eSports affects the productions.
- 17:35 - What some of the gaming titles are.
- 18:58 - What the viewing numbers tell us on the potential for eSports.
- 21:04 - How much gamers can earn in competitions.
- 22:43 - How eSports can affect culture.
- 24:53 - What some of the drawbacks eSports can have.
- 26:42 - If eSports could have a future in the Olympics.
- 29:36 - How anti-doping is evident in eSports
- 32:19 - What kinds of innovations Atomic has been a part of and how they work with game developers to cover the events using technology.
- 34:13 - How Atomic makes creative innovations happen.
- 36:23 - What the future for youth is with gaming.
- 39:30 - What the most successful or notable event Atomic has been a part of.
- 42:14 - What they would like sports fans to know about eSports that they may not know.
- 44:45 - How people can find out more about Atomic.
42 つのエピソード