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Ep 43: Miniatures Game Design - Activation Advantage
Manage episode 341596595 series 3396636
In this episode the guys talk about activation advantage, the powerful situation where one player has more activations than their opponent in an alternating activation system. They suggest a handful of possible ways of lessening its effects while alerting people to its problems. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
109 つのエピソード
Manage episode 341596595 series 3396636
In this episode the guys talk about activation advantage, the powerful situation where one player has more activations than their opponent in an alternating activation system. They suggest a handful of possible ways of lessening its effects while alerting people to its problems. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
109 つのエピソード
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