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Constitution Check

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Manage episode 336191428 series 3320473
コンテンツは K.O. Myers によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、K.O. Myers またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal
Our look at the ability scores continues with Constitution.

Constitution represents your character's physical heartiness. Like Strength, it includes everything from innate endurance to fantasy CrossFit training, and magical enhancements.
Constitution is unique among the 6 ability scores for being exclusively passive. Constitution doesn’t support any skills, and Constitution checks are almost always made in response to something the DM throws at you. How long you can march without rest, hold your breath, or survive without food are the kind of grueling tasks that rely on your Constitution modifier.
Maybe the most important thing your Constitution modifier helps determine is how much damage your character can take before they fall unconscious. Your capacity to sustain injury is determined by your Hit Points. Your Constitution modifier affects how many Hit Points you gain when you level up, and how many you get back during a Short Rest.
Next time on Roll Factory we’ll continue our tour of the ability scores with Intelligence.
Thank you for joining this session of Roll Factory.
For our past adventures, or to join the campaign, search and subscribe to Roll Factory wherever you get podcasts.
If you enjoyed this episode, please help us grow our audience. Tell a friend, rate and review us on Apple Podcasts, or tag the show in a post: we’re on social at RPGRollFactory, and our website is rpgrollfactory.com.
Send your questions, concerns, corrections, disputations, guest suggestions, and weird flexes by email to rollfactory@particulatemedia.com.
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The music in this episode is by Arcane Anthems. https://www.patreon.com/arcaneanthems
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12 つのエピソード

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Constitution Check

Roll Factory

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Manage episode 336191428 series 3320473
コンテンツは K.O. Myers によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、K.O. Myers またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal
Our look at the ability scores continues with Constitution.

Constitution represents your character's physical heartiness. Like Strength, it includes everything from innate endurance to fantasy CrossFit training, and magical enhancements.
Constitution is unique among the 6 ability scores for being exclusively passive. Constitution doesn’t support any skills, and Constitution checks are almost always made in response to something the DM throws at you. How long you can march without rest, hold your breath, or survive without food are the kind of grueling tasks that rely on your Constitution modifier.
Maybe the most important thing your Constitution modifier helps determine is how much damage your character can take before they fall unconscious. Your capacity to sustain injury is determined by your Hit Points. Your Constitution modifier affects how many Hit Points you gain when you level up, and how many you get back during a Short Rest.
Next time on Roll Factory we’ll continue our tour of the ability scores with Intelligence.
Thank you for joining this session of Roll Factory.
For our past adventures, or to join the campaign, search and subscribe to Roll Factory wherever you get podcasts.
If you enjoyed this episode, please help us grow our audience. Tell a friend, rate and review us on Apple Podcasts, or tag the show in a post: we’re on social at RPGRollFactory, and our website is rpgrollfactory.com.
Send your questions, concerns, corrections, disputations, guest suggestions, and weird flexes by email to rollfactory@particulatemedia.com.
SOCIAL LINKS
The music in this episode is by Arcane Anthems. https://www.patreon.com/arcaneanthems
  continue reading

12 つのエピソード

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