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コンテンツは Simon Parkin によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Simon Parkin またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal
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Jake Solomon, game designer (Marvel’s Midnight Suns; XCOM: Enemy Unknown.)

1:14:25
 
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Manage episode 358530541 series 3439405
コンテンツは Simon Parkin によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Simon Parkin またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

My guest today is the American designer of some of the finest strategy video games yet made. After graduating from the University of Oklahoma with a degree in Computer Science in 2000, he accepted a job to become a business consultant. Before he arrived for work, however, he saw an advertisement for position at Fireaxis, the development studio founded by the legendary designer, Sid Meier, which he successfully applied to.


Having worked as a programmer on Civilization III and IV, in 2012 he relaunched the cult classic strategy series X-COM, a chess-like game in which players direct a squad of troops in skirmishes against alien invaders. More recently he steered the creation of Marvel’s Midnight Suns, one of the best games of 2022, that carried the lessons learned in X-Com into Marvel universe.


Earlier this year he announced his departure from Fireaxis, the company where he worked for more than 20 years. On this episode of My Perfect Console he discusses, for the first time, his future plans. “My brain is on fire with a new dream,” he said. “Time to go chase it.”


Play the console:

Thank you for listening to My Perfect Console. Please consider becoming a Patreon supporter; your small monthly subscription will help to make the podcast sustainable for the long term, and you'll receive bonus content, and access to the My Perfect Console community: https://www.patreon.com/myperfectconsole

Be attitude for gains. https://plus.acast.com/s/my-perfect-console.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

72 つのエピソード

Artwork
iconシェア
 
Manage episode 358530541 series 3439405
コンテンツは Simon Parkin によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Simon Parkin またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

My guest today is the American designer of some of the finest strategy video games yet made. After graduating from the University of Oklahoma with a degree in Computer Science in 2000, he accepted a job to become a business consultant. Before he arrived for work, however, he saw an advertisement for position at Fireaxis, the development studio founded by the legendary designer, Sid Meier, which he successfully applied to.


Having worked as a programmer on Civilization III and IV, in 2012 he relaunched the cult classic strategy series X-COM, a chess-like game in which players direct a squad of troops in skirmishes against alien invaders. More recently he steered the creation of Marvel’s Midnight Suns, one of the best games of 2022, that carried the lessons learned in X-Com into Marvel universe.


Earlier this year he announced his departure from Fireaxis, the company where he worked for more than 20 years. On this episode of My Perfect Console he discusses, for the first time, his future plans. “My brain is on fire with a new dream,” he said. “Time to go chase it.”


Play the console:

Thank you for listening to My Perfect Console. Please consider becoming a Patreon supporter; your small monthly subscription will help to make the podcast sustainable for the long term, and you'll receive bonus content, and access to the My Perfect Console community: https://www.patreon.com/myperfectconsole

Be attitude for gains. https://plus.acast.com/s/my-perfect-console.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

72 つのエピソード

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