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1 Interview With Bob Stobener On "Leadership Communication" #213 22:42
Play-to-Earn Token Economics with Ryan Foo of Delphi Digital
Manage episode 318226247 series 3302171
Has it ever crossed your mind to build a very strong character, add cool and useful items to the games you are playing? In a way that you just want to play that game forever? Then, you can also play and earn?
If so, find out here how these games can be economically sustainable for both players and developers with Ryan Foo of Delphi Digital
0:00 Welcome
0:12 Introduction to Ryan Delphi Digital
1:02 How do game developers design games to monetize from traditional gaming to play-to-earn NFT
6:45 Relationship of developers to games, a driving force on developing games?
11:41 NFT's and developer mindset
14:36 Sustainability: Game developers as an economic designers provide ways for players to earn
17:15 Characteristics of the game for players retention
21:33 Conversion of playtime of players to analytical resource
26:09 Hot mechanisms and core loop
35:36 Game environment: Rule-based environment vs. a good gameplay
45:12 Gamer centric transmedia: Business vs Art
114 つのエピソード
Manage episode 318226247 series 3302171
Has it ever crossed your mind to build a very strong character, add cool and useful items to the games you are playing? In a way that you just want to play that game forever? Then, you can also play and earn?
If so, find out here how these games can be economically sustainable for both players and developers with Ryan Foo of Delphi Digital
0:00 Welcome
0:12 Introduction to Ryan Delphi Digital
1:02 How do game developers design games to monetize from traditional gaming to play-to-earn NFT
6:45 Relationship of developers to games, a driving force on developing games?
11:41 NFT's and developer mindset
14:36 Sustainability: Game developers as an economic designers provide ways for players to earn
17:15 Characteristics of the game for players retention
21:33 Conversion of playtime of players to analytical resource
26:09 Hot mechanisms and core loop
35:36 Game environment: Rule-based environment vs. a good gameplay
45:12 Gamer centric transmedia: Business vs Art
114 つのエピソード
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