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#6 - Jamey Stegmaier: Throwing Nine Holes

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Manage episode 381369966 series 3508841
コンテンツは Ryan Vodnik によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Ryan Vodnik またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

Great discussion with Jamey Stegmaier of Stonemaier Games about a combination/intersection of hobbies we're both interested in. Everything ties together in a fun way here.

Prologue (0:00)

Just me with a quick pre-interruption discussing a slight tweak to the chapter format. The sound effect was taken on a ridiculously windy day, which made getting the just right selection a little tough. It was fun though, and hopefully it all makes sense once you're listening.

Hole 1 (1:28) [Par 4 - 457 ft.]

Introductions and discussion of Jamey's initial interest in disc golf.

Hole 2 (9:00) [Par 3 - 290 ft.]

"Disc golf is to golf as board games are to ____"

Hole 3 (10:40) [Par 3 - 400 ft.]

Comparing aces to a board game counterpart.

Hole 4 (15:46) [Par 3 - 366 ft.]

Trick-taking time-out. Lookback on some of Jamey's recent "My Favorite Mechanism" videos.

Hole 5 (20:16) [Par 3 - 197 ft.]

Mechanisms or genres Jamey is interested in exploring more from a design or development standpoint.

Hole 6 (21:35) [Par 3 - 265 ft.]

My usual final question inserted here. A text that has stuck with Jamey.

Hole 7 (24:09) [Par 3 - 212 ft.]

Hole 5 + Hole 6 = Hole 7

(what mechanism would be implemented in a board game adaptation of the selected text)

Hole 8 (26:18) [Par 3 - 415 ft.]

Picking mechanisms that would work well for a disc golf game.

Hole 9 (30:36) [Par 4 - 449 ft.]

Development as "Pros Caddying for Other Pros," which was a recent blog post on https://jameystegmaier.com/

Final discussions and wrap up as well.

They're discs, not stickers (I'm a goof)! Check them out- I bought one already.

Jamey's YouTube channel.

Contact me at vodthepod@gmail.com or my Instagram with the same name. There's also now an Intertextual Cardboard Experience Twitter account.

  continue reading

28 つのエピソード

Artwork
iconシェア
 
Manage episode 381369966 series 3508841
コンテンツは Ryan Vodnik によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Ryan Vodnik またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

Great discussion with Jamey Stegmaier of Stonemaier Games about a combination/intersection of hobbies we're both interested in. Everything ties together in a fun way here.

Prologue (0:00)

Just me with a quick pre-interruption discussing a slight tweak to the chapter format. The sound effect was taken on a ridiculously windy day, which made getting the just right selection a little tough. It was fun though, and hopefully it all makes sense once you're listening.

Hole 1 (1:28) [Par 4 - 457 ft.]

Introductions and discussion of Jamey's initial interest in disc golf.

Hole 2 (9:00) [Par 3 - 290 ft.]

"Disc golf is to golf as board games are to ____"

Hole 3 (10:40) [Par 3 - 400 ft.]

Comparing aces to a board game counterpart.

Hole 4 (15:46) [Par 3 - 366 ft.]

Trick-taking time-out. Lookback on some of Jamey's recent "My Favorite Mechanism" videos.

Hole 5 (20:16) [Par 3 - 197 ft.]

Mechanisms or genres Jamey is interested in exploring more from a design or development standpoint.

Hole 6 (21:35) [Par 3 - 265 ft.]

My usual final question inserted here. A text that has stuck with Jamey.

Hole 7 (24:09) [Par 3 - 212 ft.]

Hole 5 + Hole 6 = Hole 7

(what mechanism would be implemented in a board game adaptation of the selected text)

Hole 8 (26:18) [Par 3 - 415 ft.]

Picking mechanisms that would work well for a disc golf game.

Hole 9 (30:36) [Par 4 - 449 ft.]

Development as "Pros Caddying for Other Pros," which was a recent blog post on https://jameystegmaier.com/

Final discussions and wrap up as well.

They're discs, not stickers (I'm a goof)! Check them out- I bought one already.

Jamey's YouTube channel.

Contact me at vodthepod@gmail.com or my Instagram with the same name. There's also now an Intertextual Cardboard Experience Twitter account.

  continue reading

28 つのエピソード

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