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75. Mechanics, Dynamics, Aesthetics
Manage episode 334673607 series 3361408
Lauryn and Nicholas take a look at the MDA Framework for game design, how it envisions games as "artifacts," and how it structures the design process as a discrete series of movements from mechanics to systems to player experience.
MDA: A Formal Approach to Game Design and Game Research
Episode 3: Gaming Player Psychology (re: Jason VandenBerghe)
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
100 つのエピソード
Manage episode 334673607 series 3361408
Lauryn and Nicholas take a look at the MDA Framework for game design, how it envisions games as "artifacts," and how it structures the design process as a discrete series of movements from mechanics to systems to player experience.
MDA: A Formal Approach to Game Design and Game Research
Episode 3: Gaming Player Psychology (re: Jason VandenBerghe)
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
100 つのエピソード
すべてのエピソード
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