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コンテンツは Dose of Nerd Acumen によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Dose of Nerd Acumen またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal
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The Year 2018 in Gaming - The Dosage podcast, Ep. 133

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Manage episode 315365345 series 3174750
コンテンツは Dose of Nerd Acumen によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Dose of Nerd Acumen またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

#Year2018 #2018inGaming #Podcast Numerous video games were released in 2018. Best-selling games included Call of Duty: Black Ops 4, Marvel's Spider-Man, Red Dead Redemption 2, Super Smash Bros Ultimate, Far Cry 5, God of War, Monster Hunter: World, and Dragon Ball FighterZ.[1][2][3] Games highly regarded by video game critics released in 2018 included Red Dead Redemption 2, God of War, Super Smash Bros. Ultimate, Marvel's Spider-Man, Forza Horizon 4, Monster Hunter: World, Dead Cells, Return of the Obra Dinn, and Celeste. The year's highest-grossing games included Fortnite, Honor of Kings/Arena of Valor, Dungeon Fighter Online, League of Legends, and Pokémon Go. Among major trends in 2018 included the explosive growth of battle royale games such as Bluehole's PlayerUnknown's Battlegrounds and Epic Games' Fortnite Battle Royale,[4][5] the resurgence of Pokémon Go,[6] ongoing governmental review of loot boxes in light of national gambling restrictions, Sony Interactive Entertainment agreeing to allow cross-platform play between PlayStation 4 and other console users, and the entry of Fortnite-related internet memes into popular culture. With Fortnite's success, Epic was able to establish the Epic Games Store for personal computers as a strong competitor to the dominant but criticized position held by Valve's Steam digital storefront by significantly increasing the revenue split it gave to developers. Additionally, with a number of major sudden studio closures, including Telltale Games, there was an increasing call for video game developers to unionize.[7] A nearly year-long freeze on video game approvals by the Chinese government had a major impact on publishers Tencent and NetEase, and is expected to impact future revenues in the industry.[8] Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/doseofnerdacumen

--- Send in a voice message: https://podcasters.spotify.com/pod/show/doseofnerdacumen/message Support this podcast: https://podcasters.spotify.com/pod/show/doseofnerdacumen/support
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164 つのエピソード

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iconシェア
 
Manage episode 315365345 series 3174750
コンテンツは Dose of Nerd Acumen によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Dose of Nerd Acumen またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作物をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

#Year2018 #2018inGaming #Podcast Numerous video games were released in 2018. Best-selling games included Call of Duty: Black Ops 4, Marvel's Spider-Man, Red Dead Redemption 2, Super Smash Bros Ultimate, Far Cry 5, God of War, Monster Hunter: World, and Dragon Ball FighterZ.[1][2][3] Games highly regarded by video game critics released in 2018 included Red Dead Redemption 2, God of War, Super Smash Bros. Ultimate, Marvel's Spider-Man, Forza Horizon 4, Monster Hunter: World, Dead Cells, Return of the Obra Dinn, and Celeste. The year's highest-grossing games included Fortnite, Honor of Kings/Arena of Valor, Dungeon Fighter Online, League of Legends, and Pokémon Go. Among major trends in 2018 included the explosive growth of battle royale games such as Bluehole's PlayerUnknown's Battlegrounds and Epic Games' Fortnite Battle Royale,[4][5] the resurgence of Pokémon Go,[6] ongoing governmental review of loot boxes in light of national gambling restrictions, Sony Interactive Entertainment agreeing to allow cross-platform play between PlayStation 4 and other console users, and the entry of Fortnite-related internet memes into popular culture. With Fortnite's success, Epic was able to establish the Epic Games Store for personal computers as a strong competitor to the dominant but criticized position held by Valve's Steam digital storefront by significantly increasing the revenue split it gave to developers. Additionally, with a number of major sudden studio closures, including Telltale Games, there was an increasing call for video game developers to unionize.[7] A nearly year-long freeze on video game approvals by the Chinese government had a major impact on publishers Tencent and NetEase, and is expected to impact future revenues in the industry.[8] Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/doseofnerdacumen

--- Send in a voice message: https://podcasters.spotify.com/pod/show/doseofnerdacumen/message Support this podcast: https://podcasters.spotify.com/pod/show/doseofnerdacumen/support
  continue reading

164 つのエピソード

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