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Diecast #379: The Hyper Batman Ultra Deluxe
Manage episode 327238383 series 2137593
I don’t know why Paul and I get such joy out of dunking on No Man’s Sky. The game received over a dozen major updates since it was released six years ago. You’d think that, “Oh wow. The new content is awful and doesn’t address the core problems with the game!” would get old. But I guess not. I will never forgive this game for the way it spurned its own potential to give us a game about inventory sorting and bar-filling.
Your browser does not support the audio element.
Hosts: Paul, Shamus. Episode edited by Issac.
Diecast379
Link (YouTube) |
Show notes:
01:26 Stanley Parable: Ultra Deluxe
Is this game an expansion, a sequel, a re-release, a remake, or a spinoff? According to the Narrator, “Possibly.”
06:30 NMS:Outlaws
It’s almost heroic how far the game designer is willing to go in pursuit of doing the wrongest thing possible.
27:48 The Batman
Bruce Wayne and The No Good Very Bad Town.
Like I said on the show: I prefer my heroes to be more heroic than this, but I still really enjoyed this one for the wonderful art design. The Christian Bale Batman movies were always so preoccupied with “realism” that they never really captured my imagination. But this dirty, twisted version of Gotham was captivating.
38:03 HyperRogue
Link (YouTube) |
40:10 Dorfromantik
Link (YouTube) |
45:00 The Universim
Link (YouTube) |
48:06 Mailbag: Relationships with games
Dear Diecast… I mean, hi.
I noticed that I tend to have adversarial relations with games. Meaning that I usually put a higher difficulty (for some reason) and when the game gives an unfair challenge I get “oh, you want to play unfair? All right I’ll play unfair too” and start cooking up exploits or some cheap tactics within game rulesets. So it’ll become a battle of who can outcheat each other at this point as two bitter rivals. So what’s your relationships with games tend to be?
Best regards, DeadlyDark
55:01 Mailbag: Good habits
Dear Diecast,
I hope this early spring finds you in good humour.
I recently started my umpteenth playthrough of Neverwinter Nights 2 and noticed I have gained a new habit and lost an old habit.
Like most of us do in our daily life, I have started to close doors behind me in game.
There is no practical purpose for it, I just found myself doing so.
I have also stopped rifling through cupboards, desks, and so on for small change like the average video game protagonist.Do you guys have any habits you brought to video games from real life? Closing doors, keeping things organised, and so on?
Do you usually rifle through drawers and closets for random loot?Wishing you all the best.
Vale,
-Tim
59:16 Mailbag: Bonus Bugs
Hi Diecast,
Do you recall some bugs and glitches that were so funny/awesome that they made the game better for you?
Cheers,
Darek
43 つのエピソード
Manage episode 327238383 series 2137593
I don’t know why Paul and I get such joy out of dunking on No Man’s Sky. The game received over a dozen major updates since it was released six years ago. You’d think that, “Oh wow. The new content is awful and doesn’t address the core problems with the game!” would get old. But I guess not. I will never forgive this game for the way it spurned its own potential to give us a game about inventory sorting and bar-filling.
Your browser does not support the audio element.
Hosts: Paul, Shamus. Episode edited by Issac.
Diecast379
Link (YouTube) |
Show notes:
01:26 Stanley Parable: Ultra Deluxe
Is this game an expansion, a sequel, a re-release, a remake, or a spinoff? According to the Narrator, “Possibly.”
06:30 NMS:Outlaws
It’s almost heroic how far the game designer is willing to go in pursuit of doing the wrongest thing possible.
27:48 The Batman
Bruce Wayne and The No Good Very Bad Town.
Like I said on the show: I prefer my heroes to be more heroic than this, but I still really enjoyed this one for the wonderful art design. The Christian Bale Batman movies were always so preoccupied with “realism” that they never really captured my imagination. But this dirty, twisted version of Gotham was captivating.
38:03 HyperRogue
Link (YouTube) |
40:10 Dorfromantik
Link (YouTube) |
45:00 The Universim
Link (YouTube) |
48:06 Mailbag: Relationships with games
Dear Diecast… I mean, hi.
I noticed that I tend to have adversarial relations with games. Meaning that I usually put a higher difficulty (for some reason) and when the game gives an unfair challenge I get “oh, you want to play unfair? All right I’ll play unfair too” and start cooking up exploits or some cheap tactics within game rulesets. So it’ll become a battle of who can outcheat each other at this point as two bitter rivals. So what’s your relationships with games tend to be?
Best regards, DeadlyDark
55:01 Mailbag: Good habits
Dear Diecast,
I hope this early spring finds you in good humour.
I recently started my umpteenth playthrough of Neverwinter Nights 2 and noticed I have gained a new habit and lost an old habit.
Like most of us do in our daily life, I have started to close doors behind me in game.
There is no practical purpose for it, I just found myself doing so.
I have also stopped rifling through cupboards, desks, and so on for small change like the average video game protagonist.Do you guys have any habits you brought to video games from real life? Closing doors, keeping things organised, and so on?
Do you usually rifle through drawers and closets for random loot?Wishing you all the best.
Vale,
-Tim
59:16 Mailbag: Bonus Bugs
Hi Diecast,
Do you recall some bugs and glitches that were so funny/awesome that they made the game better for you?
Cheers,
Darek
43 つのエピソード
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