Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.
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Each week game developer Mike Bithell (Thomas Was Alone, Volume) and Alexander Sliwinski talk about the world of video games from inside a growing studio of their own. There will be scones.
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Daniel Hardcastle (Nerd³) and Mike Bithell (Big Game Dev Man) review new Doctor Who episodes just after they air (usually)! FULL SPOILERS.
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In which Steve McNeil from TV videogaming/comedy show "Go 8 Bit" bangs on about games. Sometimes with guests.
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This episode features journalist Nathan Grayson chatting to Mike and Alanah about the state of games journalism (and that side of the industry) in 2024. This comes after IGN announced multiple aquisitions.Alanah Pearce による
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152. The Fallout TV Show ft. Tim Cain (the creator of Fallout!)
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This week, Alanah and Austin chat to one of the creators of the Fallout franchise, Tim Cain, all about the Fallout TV show. Includes spoilers.Alanah Pearce による
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This week, we talk to Abubakar Salim about his transition from actor to full-blown game director. How did he do it!?Alanah Pearce による
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Featuring Rahul Kohli, and the return of Troy, AND we're all in the same room!?Alanah Pearce による
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This week, Mike and Alanah chat about GDC, LinkedIn, business cards, and give great life advice.Alanah Pearce による
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148. TikTok Ban, Kate Middleton, Dune 2 & More!
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A LOT OF TOPICS THIS WEEK, WE SIMPLY CAN'T BE CONTAINED.Alanah Pearce による
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This week Mike and Alanah chat about the continued lay-offs impacting the games industry.Alanah Pearce による
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146. Games We Wish We Could Play Again for the First Time
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It's an Austin and Alanah special, and we actually talk about video games the WHOLE TIME!? This week, we talk about games we wish we could play again, and games that fundamentally 'change' however many hours in.Alanah Pearce による
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The title says it all, I don't understand what more context you could possibly need?Alanah Pearce による
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144. The Gang Has an Existential Crisis
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Apologies for the weird audio mix here. Regardless, this week we talk about Society of the Snow (a little), and then delve into the world of AI and capitalism. Again. Oh no.Alanah Pearce による
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This is publishing a little later than planned because of internet issues, but this week we talk about Cunk on Earth, game direction, and more! Thanks for another year of listening to Play, Watch, Listen, everyone!Alanah Pearce による
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142. The Lay-Offs (& Our Favourite Things of the Year)
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You can't talk about good games this year without also talking about lay-offs, so hey, let's do both!Alanah Pearce による
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141. The Fall of the House of Usher ft. Rahul Kohli & Andy Grush!
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This week, Austin and Alanah chat to Rahul (actor) and Andy (composer and 1/2 of the Newton Brothers) about their work on The Fall of the House of Usher! Also, Stray Gods gets nominated for a Grammy, and the F1 Grand Prix debuts in Vegas. Apologies for the audio levels.Alanah Pearce による
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An update on the Unity system, and an important question: do you own any baskets? Why?Alanah Pearce による
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139. We Have Questions About Starfield's Design
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This week, Mike and Alanah go over some of the biggest question's about Starfield.Alanah Pearce による
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138. Explaining the Unity Engine drama ft. Rami Ismail
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We're back! This week Austin chats about Jacob Collier - apparently the best musician alive - and then Alanah asks Mike and special guest Rami Ismail all about the Unity drama.Alanah Pearce による
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137. The Games Industry and Communication
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This week, Mike and Alanah discuss some of the responses to Baldur's Gate 3's exceptional quality.Alanah Pearce による
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136. Taylor Swift and Stray Gods (ft. Liam Esler!)
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We have our first ever guest! Summerfall Games' Liam Esler joins Alanah and Austin to talk about Taylor Swift's enormous Eras Tour, plus, of course, the launch of Stray Gods.Alanah Pearce による
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This week, Alanah, Mike, and Austin are back to chat about Stray Gods, plus a little bit of Barbie and Oppenheimer at the very end.Alanah Pearce による
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This week, we talk about Apple's new Vision Pro and how it might assist with each of our vocations, as well as AI, again. Turns out it's still relevant. Who'd have thought?Alanah Pearce による
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133. Zelda and When Players Over-Think Puzzles
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This week (technically last week, the audio file just got stuck in processing and I didn't realise), Austin, Alanah, and Mike discuss The Legend of Zelda: Tears of the Kingdom and if players can be prevented from over-thinking puzzles.Alanah Pearce による
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We're back from a month off! And this week, we catch up on Bithell Games' latest release - Tron: Identity. Then Austin (and his dog Canvas) join to catch us up on a game he and Troy have been hard at work on, called Stray Gods. Turns out both games excell in player choice. Neat. Did I mention Canvas?…
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This week, Alanah and Mike talk about what makes Zelda's recent physics so impressive, E3's cancellation, and the latest from Bithell Games - Tron: Identity!Alanah Pearce による
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This week, Alanah and Mike aggressively interrogate Troy about his experience playing Joel in The Last of Us (spoilers).Alanah Pearce による
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129. Games Industry Networking & Rocksteady's Suicide Squad
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Alanah and Mike talk about DICE, and how alcohol is often encouraged at games industry events (but probably shouldn't be), plus why Rocksteady may have gone from making the Arkham series to making a game like Suicide Squad.Alanah Pearce による
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128. Austin on Why Assassin's Creed Won at the Grammys
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This week, Alanah and Austin talk about The Grammys, and why/how Assassin's Creed: Valhalla won while games like Elden Ring and God of War were not nominated.Alanah Pearce による
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This week, all four of the Play, Watch, Listen horsemen are together to discuss the third episode of HBO's The Last of Us series. There are spoilers.Alanah Pearce による
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126. The Menu (again), Fine Dining, and The Last of Us Ep. 2
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This week, Alanah and Mike discuss The Menu, then Troy joins and the group talks about the fine dining experience and food as 'art'. Then, of course, we step into talking about The Last of Us episode 2.Alanah Pearce による
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125. Programming, The Menu (a little), & The Last of Us ep. 1
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This week, Alanah asks Mike an impossible question about programming, we talk a tiny bit about The Menu, and then jump into our reactions of HBO's The Last of Us episode 1.Alanah Pearce による
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124. The Last of Us TV Show Premiere, Reviews, and Games as Movies
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This week, AUSTIN IS LATE! But Troy, Mike, and Alanah are there from the start to chat about The Last of Us TV show, plus successful game-to-movie adaptations.Alanah Pearce による
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123. AI Art (Again) & The Last of US TV Show
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This week, Alanah and Mike discuss AI art and it's inevitability, and then are joined by Austin and Troy who close out with a discussion on The Last of Us TV show.Alanah Pearce による
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122. Game Awards & The Mick Gordon Doom Eternal Situation
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This week, Alanah and Mike chat about The Game Awards, which I cut short for the public version just because it was definitely a conversation we've had numerous times. Then, Austin joins and we get to chatting about the latest update regarding Mick Gordon and Doom Eternal's music.Alanah Pearce による
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121. Why You Can't Pause/Rewind Video Game Cutscenes
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This week, Mike and Alanah chat about Immortality, their picks for 2022's game of the year, and then get into details regarding why some oft requested features can't make it into published video games.Alanah Pearce による
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You'll see.Alanah Pearce による
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This week, Alanah reacts live to seeing the God of War Ragnarok metacritic score, and Austin joins to chat about review embargoes, scores, and Bear McReary.Alanah Pearce による
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HAPPY HALLOWEEN, EVERYONE! This week, Alanah, Austin, Mike, and Troy discuss Andor, what TV shows to watch, and eventually... ghosts. Spooky.Alanah Pearce による
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What was the power of The Doctor?
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I'm pretty sure this is the first Mike and Austin exclusive episode, but I'll be honest, I don't remember. We've been doing this show since 2019. There are 117 episodes. I won't be held accountable for not remembering if there has been a prior Mike and Austin exclusive episode. Call the cops. I don't care.…
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This week, we chat about South Park, and then Austin talks about his experience in scoring the new Netflix show, Thai Cave Rescue.Alanah Pearce による
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115. Wishlist Tron: Identity from Bithell Games
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This week, we get to publicly ask Mike about something we've been privately asking him about for FOREVER! Also, it wouldn't be an episode of Play, Watch, Listen without a philosophical discussion, so: can AI create art?Alanah Pearce による
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For this week's episode, I did my best to scrub through and find a topic of any kind but I am not convinced one exists. Here's Austin, Troy, and Mike talking about nothing.Alanah Pearce による
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113. Pentiment's Text and Accessibility, plus GamesCom News
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This week, Alanah found out some more details about Obsidian's Pentiment, plus we talk about GamesCom News and House of Dragons.Alanah Pearce による
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112. Batgirl's Cancellation Happens in Games, too
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This episode got caught in a processing error loop, so apologies for the delay! We chat about Batgirl's cancellation and what's happening at HBO, plus the reality of late-stage cancellations in game development.Alanah Pearce による
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This week, Alanah and Mike talk about the new Predator movie: Prey! And then briefly about a new Forspoken trailer, but mostly about Prey.Alanah Pearce による
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110. The Offer, and Knowing if your Work is Good
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This week, we talk about Troy lying about riding a horse, the TV show The Offer (for some reason?), and if any of us have ever known ahead of release if what we're working on is "good".Alanah Pearce による
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This week, we are excited to GET TO MAKIN' MORE CREATIVE STUFF WITH PATREON! Plus, we stay shockingly on topic with discussions on The Boys season 3, completely spoiler-free.Alanah Pearce による
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108. God of War Ragnarok Got a Release Date
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This week, we spoke about fake leakers, swatting, and video game writing that feels like pandering.Alanah Pearce による
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107. BioShock Infinite, Floppy Disks, and Actors
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This week, the whole squad is here to discuss good vs bad game design, floppy disks, games being saved on cartridges, and actors.Alanah Pearce による
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106. TMNT: Shredder's Revenge and the cost of Pixel Art
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Also, cows and fireflies, or something.Alanah Pearce による
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105. Fort Solis, Summer Game Fest, and Alanah's Directing Debut
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This was a difficult episode to title because we spoke about 1,000 different things, so note that the title was an attempt but is not really a large focus of the episode. SORRY. I'M BAD AT PROJECT MANAGEMENT.Alanah Pearce による
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