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A podcast examining the culture of retro video games. Each episode provides an in depth analysis on a specific title, developer, series, or topic and examines the influences on the history of gaming. As a variety show, additional mini sections are dedicated to topics like hardware, modifications, or other interesting factors of contemporary retro gaming. Hosted by Fred Rojas of gaminghistory101.com and featuring guest co-hosts, it's a new look at an old topic.
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The RetroActive podcast returns with Fred going solo to discuss the Xbox launch title Star Wars: Obi-Wan. Released at a time where the brand of Star Wars was wavering after Episode I and Microsoft's new PC as a console concept was a big risk, it seems almost fitting that this title has remained exclusive to its original platform. Fred discusses the…
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Mega Man (or Rockman as he's known in Japan) was a significant franchise for Capcom in the NES era spanning 6 titles and just about as many on the Game Boy. On the Super NES, however, things were shaken up with the arrival of Mega Man X. Fred and Chase (from Learned From Gaming) team up to discuss a refreshing update to the classic formula. Also in…
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For the second episode of RetroActive, we decided to tackle something light: Half-Life. Quite possibly one of the biggest and most influential first-person shooters ever released, Valve not only used the franchise to evolve the genre, but the sequel is also how they made the service Steam a household name. Jamalais (yes, Jam!) returns to discuss th…
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To kick off this new retro culture podcast, Fred is joined by Chase from Learned from Gaming to discuss Ys III: Wanderers from Ys. This action RPG was the third in the series, and a side story, but oddly enough it was the first major release in North America for the franchise. Additionally Fred gives insight on the intent of the show, the hardware …
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This week Fred discusses the technology behind the 8-bit generation of consoles (NES, SMS, TG-16). He discusses 8-bit processing power, how the architecture of the consoles is set up, and how video signals and broadcast standards played a role. Photo courtesy of Evan Amos (wikipedia). Opening Song: "Pure Stone" from Zillion (SMS) Mid Song: "Charact…
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In 2008, then PGA Golf developer EA Redwood (later renamed to Visceral Games) released its take on survival horror: Dead Space. In this retrospective we look back at the gaming landscape of the time, the positives and negatives of Dead Space, and the many sequels and multimedia side projects it spawned. Opening Song: Dead Space Theme Transition Son…
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It's 2023 and the RetroActive podcast has officially re-launched. The premise is to explore what I want to and take this audience along for the journey. In the intro Fred tackles what that means exactly and what expectations of future episodes can be. As for the content, this first episode explores Fred's early days of gaming, from the first games …
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