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Hey, we do awesome tabletop stuff. Since 2018, Goblins and Growlers has been: - Running public TTRPG events in local breweries and restaurants in Richmond - Writing and publishing all our own original (award-winning) content - Producing ”Quid Pro Roll,” a 90k+ download narrative tabletop podcast - Producing ”The Goblins and Growlers Podcast,” an interview and discussion show about fun gaming products and topics - Presenting panels, performing on stage, and running organized tabletop events a ...
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OMG WTF PAX Early access and bonus content on Patreon Subscribe to our monthly gaming newsletter Join the Discord We spent three days in Philly at Pax Unplugged. We suffered behind SEPTA buses that blocked intersections, had some pizza stolen, and were verbally accosted by someone claiming to be the Son of God. But the rest was fun and games. We go…
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Bonus episodes and early access on Patreon at the $5 tier Subscribe to our monthly gaming newsletter Join the Discord There were a couple of stories that got us, again, thinking about the implications of AI in creative work. First, itch.io is implementing a relatively toothless anti-AI filter and second, crowdfunding platforms are finally having to…
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OMG WTF DMG Early access and bonus content on Patreon Subscribe to our monthly gaming newsletter Join the Discord Good gravy we spent so much time recording this episode and the Deep Dives -- 3.5 hours of content from one recording session. But there was a lot to talk about. In this main-feed release of The Goblins and Growlers Podcast, Brandon, In…
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Writing a very specific kind of game. Early access and bonus content on Patreon Subscribe to our monthly gaming newsletter Join the Discord Writing is hard. Josh and Brandon discuss the very specific kind of writing you have to do for a public/pick-up D&D game. It's a lot different than writing for a home game, but should it be? Obviously, folks sh…
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Handy gaming tools: A useful DMG? Early access and bonus content on Patreon Subscribe to our monthly gaming newsletter Join the Discord We collected a bunch of news about the upcoming 2024 Dungeon Masters' Guide release. Word on the street is that this version of the DMG is going to be a much more useful tool than previous iterations from editions …
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GAME WITH ME IF YOU WANT TO LIVE: AI in D&D Early access and bonus content on Patreon Subscribe to our monthly gaming newsletter Join the Discord With Hasbro CEO Chris Cocks basically tripling down on his commitment to the use of some form of AI in Dungeons & Dragons, we talked through what that might look like. Is there even a path for the respons…
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2024 PLAYER'S HANDBOOK IS HERE! Early access and bonus content on Patreon Subscribe to our monthly gaming newsletter Join the Discord Wizards of the Coast released the new 2024 Player's Handbook last week. It's the first of the 2024 update releases of the Core Rules, with the Dungeon Master's Guide coming in November and the 2024 Monstrous Manual c…
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We debrief on D&D Direct and talk about the new 2024 Players Handbook, the upcoming "total rewrite" of the Dungeon Masters Guide, and potential balance issues to look out for until the new Monstrous Manual comes out. Also, we try to decide Wizards of the Coast employees were actively trolling Josh on the pronunciation of "Sigil" during GenCon, and …
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A great treat today. After probably about 6 weeks of comparing schedules and various people fighting COVID, we were finally able to get together and chat with Kate, Kerby, and Britt from Nomnivore Games. We've run into the Noms a handful of times at various cons and it was great to get a chance to sit and talk with them. While you might know them f…
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In our efforts to become more pro, we sent Josh to GenCon as a correspondent because we were able to get invites to a bunch of industry networking events. It's a tale of long-haul driving, spaceship administration, and insomnia. Despite being a multi-year veteran of DragonCon, this was Josh's first trip to the Hoosier state for THE largest tabletop…
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Back from our break, sort of. Josh is out sick, so I'm joined by my friend and occasional legal counsel, Noah Downs. I'm in the last couple of weeks of my grad school experience, so Noah was kind enough to suggest this episode's topic, too, to give my brain a bit of a break. We're talking about the virtues, vices, and play strategies for dice-heavy…
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Just where is the future of third-party content going? There's been some doomsaying about the level of support those kinds of Kickstarters are getting now compared to what they were. We take a look at some Kickstarters in the continuing analysis of the OGL fallout from last year. We also dig in a little on the philosophical differences between effo…
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Josh takes a look at the new Vecna book from Wizards of the Coast. It's been hyped a bunch and is the marquee release of the year (unless you care a whole whole lot about the revised Core Rules). One of the top contenders for the name of today's episode was "Quantum Leap Fetch Quest." Do you dig on full campaign books? Do you actually get through t…
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A bit of a news breakdown today. Wizards of the Coast is surprisingly adding the new Core Rulebooks's updated SRD to Creative Commons. But then they juke in another direction and make some unpopular changes to D&D Beyond! Kobold Press issues has some things to say about the reception of their Black Flag Reference Document, and Josh compares *just h…
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It's simple this week: We play Castle of the Winds and talk about it. The game holds a special place in Josh's personal gaming history. Castle of the Winds is a PC RPG/Roguelike from the Windows 3.1 era, which is a weird time for games. We get into this in the episode but, basically, Win 3.1 was very much primarily a business application and its na…
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Join the Revalia with "Heckna!" from Hit Point Press. This is a campaign setting that seems to take a little bit from Final Fantasy 6 and a little bit from Ravenloft. It's described as a sandbox setting, but there are a couple of arguments as to why it might not be. It's 300 pages, incredibly well done, and professional... which you'd expect from a…
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The CEO of Dungeons & Dragons' parent company, Chris Cocks, gave an interview where he talked about AI and Hasbro's research and development into how to apply it to Dungeons & Dragons. It's an interesting interview (link below the jump) that more or less spells out that they're likely to use it for some kind of virtual DM - but that's still just sp…
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This week, we're looking at the new (free) system-neutral TTRPG adventure that NASA wrote and released to keep everyone hyped about Hubble. It's designed to be educational, but does its fantasy setting muddy that goal a little? Also, Josh updates us on the Vecna adventure coming out soon, and we respond to the longest YouTube comment I've ever seen…
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Today we talk with Loren Small, the creator of "Born from Ice," a 5E-compatible setting with a few twists. It’s a complete tabletop setting that’s built on Fifth Edition but takes place on Paleolithic Earth. All cavepeople, all the time. Oh, and I should probably mention that there’s no magic, so everything is harder. It has some other cool aspects…
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Good Goblin Monday! Today's episode is from a recent Twitch stream that we did. We did a live online version of our "Help! My Game Is on Fire!" convention panel where GMs and players bring their tabletop problems to us and we offer advice on how to navigate them. These can be anything from handling bad fits at the table to untying narrative knots. …
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Good Goblin Monday! This week, we take a look at the (spoilers) fantastic "Deck of Many Things" after its delayed release thanks to production issues. We also talk about the Tales of the Valiant Game Master's Guide and this new D&D virtual reality game that seems to be in development. Deets after the jump. Also, on Wednesday, Feb. 7 at 8 p.m. EST, …
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Good Goblin Monday, everyone. This week, we're analyzing an essay that claims we're at the end of "The Golden Age of Tabletop Roleplaying Games." As you might expect, the writer is using the 2023 OGL Crisis as the jumping-off point for their argument, so this should be coming right after our "D&D is Stronger than Ever" episode. The essay has all th…
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Josh was under the weather, so we were lucky enough to snag Noted TTRPG Attorney Noah Downs, Esq., to come and talk about and offer his on-the-ground perspective about the tumultuous last 12 months in Dungeons & Dragons and the tabletop gaming space overall. Do you think Wizards of the Coast/Hasbro has recovered from the PR nightmare that was the O…
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Happy Christmas Eve! We figured we'd stick a present under your virtual tree and release this episode a day early! We hope everyone's had a great holiday season so far and we'll see you in the new year! GET OUR MONTHLY GAMING NEWS NEWSLETTER: https://goblinsandgrowlers.beehiiv.com/subscribe CHECK OUT OUR YOUTUBE AND GIVE US A SUBSCRIBE: https://www…
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On Today's Goblins and Growlers Podcast We’d planned today to talk about Kobold Press’ “Tales of the Valiant"/Project Black Flag, but had to change things up a bit. Brandon and a few of the other Goblins were at PAX Unplugged the weekend before last when Wizards of the Coast announced the 2024 lineup of Dungeons & Dragons books. So, much like last …
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We finally get a chance to talk about Wizards of the Coast's new 5E Planescape release. It's snazzy as "box set"-style releases go these days, but is it worth your gold if you're looking for something new and different? What do you think of the new Planescape release? Let us know in our Discord! SIGN UP FOR OUR MONTHLY NEWSLETTER (Indie game recomm…
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Following long on the heels of our massively successful "Unpopular Dungeons & Dragons Opinions" episode, we're back with "Unpopular D&D Opinions Part 2." We once again have solicited some controversial and curmudgeonly thoughts on the state of Wizards of the Coast's TTPRG crown jewel. Do you have some unpopular opinions about D&D? Drop 'em in our D…
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And now for something completely different.For our Halloween-week release, The Goblins and Growlers Players present the haunting tale of... The Machine! "The Machine" is "A serial journal roleplaying game for as many players as you wish by Adira Slattery and Fen Slattery. Gameplay happens across days, weeks, or even months. Only one person plays th…
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This week we take a look at Phandelver and Below: The Shattered Obelisk. It's The Lost Mines of Phandelver plus, essentially, an extra adventure. Is this a full adventure or just half of one since the first part of it (more or less) was released as part of the original Starter Set? And how does that look coming right after Wizards of the Coast rais…
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A mere 2 weeks and change after its release, the GGP boys are talking about Bigby's Glory of the Giants. Topics include but are not limited to: What's in the book? Is the $60 price tag justified? The AI art debacle that occurred shortly before release. AI in general. Having book content call on another (non-standard) book's content. And more! SIGN …
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We all get tired of D&D (or Pathfinder or Other Gaming Systems Are Available) eventually, so this week we're touching base on some cool indie games available (mostly) on itch.io. It's a mix of high-concept, interpretations of other systems, and tossed salad and scrambled eggs. We'll be callin' again in two weeks with scrambled eggs all over our fac…
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At the recent Queen City Anime Con, we were fortunate enough to meet Ash (they/them) who, by pure coincidence, happened to be as big a fan of animatronic children's entertainment pizza robots as Brandon. It was too good of an opportunity to pass up, so we got them on the podcast to chat about Nolan Bushnell, Pizza Time Theatre, Showbiz Pizza, Rock-…
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Gather round and I'll tell you a story from long ago. Way back in the 1970s and 80s, if you wanted an interactive game that didn't require other people, you were basically out of luck. Fortunately, there was an option for those of us whiling away our elementary school days: The Choose Your Own Adventure books. These books had stories with branching…
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This week, we divided and conquered to cover a couple of excellent 5e-compatible setting books from writer and illustrator Andrew Kolb. Josh decided there was no place like Kolb's "Oz" setting, while Brandon refused to grow up and talked about "Neverland." They have lore, unique stat blocks, maps, and tables - oh so many tables. I would have liked …
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You'll hear on the intro why we had to pull this one out, but this is an interview we've been holding back for a while in case of a rainy day. That day has come. A good while back, Brandon interviewed Jason Michal, author of the upcoming "Questing for Glory," about his book. It's the definitive history of the "Quest for Glory" computer game series …
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Bad news for this week, GGPeeps, technical issues have taken our ability to release an episode. We'll be back in 2 weeks right as rain! SIGN UP FOR OUR MONTHLY NEWSLETTER https://goblinsandgrowlers.beehiiv.com/subscribe JOIN 800+ GOBLINS ON OUR DISCORD http://bit.ly/goblindiscord Catch you all next episode! LISTEN, RATE, AND SUBSCRIBE! If you like …
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In this week's episode, we discuss the D&D Movie Honor Among Thieves (because we're very timely with these things), the chapter 7 bankruptcy filing of Ernie Gygax and Justin LaNasa's TSR, and finally a reflexive C&D issued by Renegade Game Studios to The Polyhedral Knights over the title of their Kickstarter project Renegade City. If you haven't re…
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I'll share something with you all. The edit on this episode has been done for a couple of days but it's only now, late on Sunday night, that I'm finally uploading it, scheduling it, and writing the show notes. I'd love to be able to translate this into a personal lesson on time management, but I truly believe we'll find ourselves in this scenario a…
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It's a news roundup this week. Fresh off the heels of sending Pinkertons to hassle someone with pre-release Magic cards, Wizards of the Coast is upping the price of their D&D books! Fortunately, though, Kobold Press' "Tales of the Valiant" Kickstarter launched and it's already clocking in at more than $750,000, so you'll have options if you want to…
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This week we had the treat of an interview with Collyn Messier, the lead rules designer for Nations & Cannons, a new Revolutionary War setting for Fifth Edition. Because of a comedy of errors, it took about five months to schedule this interview and, unfortunately, we weren't able to publish it until just *after* their (highly successful) Kickstart…
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It’s a news roundup this week on the Goblins and Growlers Podcast! We’ve got a few nuggets from Wizards of the Coast (including that Pinkerton situation with the pre-release Magic: The Gathering Cards) and a Pathfinder update along with some interesting news from smaller and indie publishers, including a fantastic Kickstarter for a fishing “DLC” fo…
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Episode Introduction Large Language Model AIs like ChatGPT and Bard are revolutionizing the way we create content in basically all sectors of business. We're back for part 2 of our discussion on the responsible use of AI tools for gamemastering and overall content creation for your tabletop games. How are you planning to use this tool, and what are…
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Episode Introduction The internet is abuzz with a variety of different ways to use Large Language Model AIs such as Chat-GPT and Bard. Today our hosts and special guest are going to discuss what the hell "Large Language Model AI" even means, how it's currently used, and how you might use it (ethically!!) to generate content for your at-home TTRPG a…
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Episode Introduction First things first: We've launched a new monthly newsletter, the Goblins and Growlers Gazette. Here are your key takeaways: It's got some TTRPG news, indie game recommendations, and some hot takes from our podcasts and elsewhere. Also, showing us you're subscribed will get you 10 percent off our booth merchandise at conventions…
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Episode Introduction Is the mere depiction of enslavement enough to classify an entire Dungeons & Dragons setting as problematic? Maybe. Recently there was some low-grade Twitter fire about D&D's "Dark Sun" setting, a fan-favorite from the Second Edition era. The setting is known for being D&D on hard mode -- a mostly barren planet ruled by draconi…
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Episode Introduction Wizards of the Coast, D&D and the 5e SRD have been dominating the news lately. The whole situation has gotten people talking and thinking a lot more about cool indie games that shouldn't be overlooked. To get away from the 800-pound gorilla that is Dungeons and Dragons, Josh and Brandon picked out a few cool indie games from it…
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Episode Introduction Important stuff happening once again! Thanks to intense community backlash, Wizards of the Coast has changed their mind about creating a new, uber-draconian Open Gaming License designed to take the money of the hard-working third-party publishers who've been popularizing D&D since Fifth Edition came out. They've gone a step fur…
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Episode Introduction Well, a lot certainly happened while we were gone. All anyone's talking about is Wizards of the Coast trying to roll out the new Open Gaming License and, presumably, put a lot of third-party publishers out of business with the royalty clauses et al. We invited attorney Noah Downs (@MyLawyerFriend pretty much everywhere) to talk…
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Episode Introduction Welcome to the first-annual Geepers Awards! With 2022 being our first full-year of The Goblins and Growlers Podcast, we decided to take a spin through the last 12 months and touch on each episode from the year. We blitz down the episode list and discuss our favorite and least-favorite topics, guests, and product reviews. At the…
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Episode Introduction Goblins and Growlers recently resumed regular gaming events in Richmond after more than two years dealing with fits and starts depending on COVID numbers. We've always written our own, original adventures for these games, so starting up games again meant having to write some more original content. Over the years, we learned not…
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