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The World of Darkness has all sorts of non-human peoples, how do we add them to Mage? Pook from Changeling the Podcast joins to talk about the Fomorians, Tuatha de Danaan, the Goro, Dero, Firstborn and the Djinn. Sphere of Gun book Episode on Dark Ages Fae Episode on Beyond the Barriers: The Book of Worlds Colorized Revised prints --- Send in a voi…
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Hello again! A new episode you ask? Not really - but as part of my apology for being behind on episode 22 I'm releasing other seekings I've done for Technocracy Zero Sum. It's Heather's turn! And somehow hers is the most Technocratic of them all! This seeking takes place between episodes nine and ten, neither of which have been released to the publ…
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Hello again! A new episode you ask? Not really - but as part of my apology for being behind on episode 22 I'm releasing other seekings I've done for Technocracy Zero Sum. This time it's Nolan's turn in the hot seat, and Kelly has many, many concerns. This seeking takes place between episodes six and seven, which are both out on YouTube now, but be …
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The Corel Region in Final Fantasy VII Rebirth is one of the more pivotal areas, unfolding across the stretches of North and South, each with distinct encounters from the beach of Costa del Sol to the arid plains of the desert. This region, rich in quests and the lore of characters like Dyne, becomes a central stage in chapters 6 through 9, where ad…
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This podcast episode ventures beyond just listing JRPGs, but also exploring how these game systems contributed uniquely to the evolution of the genre. From the pixel art of Square Enix classics to the groundbreaking narratives in games like Final Fantasy VII and Chrono Cross, we'll dissect what made each platform stand out.…
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The World of Darkness is full of supernatural conspiracies, but who falls in with them and how can we use them in our games? Jordan Etherington joins to talk methods and pitfalls when adding creeping conspiracy to your game. The Crying of Lot 49 They Live The X Files Ahti (Control) Delta Green Unknown Armies Over the Edge Inside Job (Netflix) --- S…
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Hey folks - this is just a brief note to say hey, I'm not dead, and April's episode will be pushed back to May. The timestamp is correct - it's about 2 minutes of me just explaining what the heck has been going on with me. Hi to all the new people and thanks for your patience to those who have stuck with me. I appreciate you all, and I'm going to a…
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The Command & Conquer (C&C) real-time strategy series, first developed by Westwood Studios, has been a genre-defining and commercially successful franchise ever since its introduction in the mid-nineties. Any kid from that era who grew up with a PC capable of playing games has likely played at least one title from the long running series.This podca…
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Our Final Fantasy VII Rebirth coverage continues, as the pub relives their adventures in the Junon region.For any hardcore Final Fantasy 7 fan, the name Junon conjures upon the visage of a colossal cannon and the unmistakable yet insidious shadow cast by the notorious power conglomerate, Shinra Electric Power Company. As role-playing enthusiasts im…
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How do we crack D&D's hegemony? What would a better World of Darkness convention experience be? What fun stuff did we find? Mike A of Darker Days Radio and Pooka G from Changeling the Podcast talk PAX Unplugged Games we mention: To Serve Her Wintry Hunger The Electric State Mr Gone's Character Sheets The Walking Dead RPG --- Send in a voice message…
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Get ready to immerse yourself once more in the legendary world of Gaia with "Final Fantasy VII Rebirth," the anticipated second installment in the "Final Fantasy VII Remake" project. The game promises to bring beloved characters and memorable stories to life with breathtaking visuals and a modernized combat system that blends real-time action with …
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Unicorn Overlord, a tactical RPG developed by Vanillaware and published by ATLUS, is captivating players on every console, including all three platforms of Nintendo Switch, PlayStation, and Xbox Series X|S. Vanillaware’s latest project offers a rich blend of over-world exploration, real-time combat, and customizable parties with up to 60 unique cha…
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Werewolves see the Otherworlds differently with different senses, different passages, and possibly different places. Adam and Terry talk Umbra, Umbra Rev and W20 Umbra from the Scar to the planetary court. Axis Mundi - A big book of spirits for Mage and Werewolf Umbra: The Velvet Shadow - First Werewolf Umbra book Umbra (Revised) - Revised edition …
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Developed by Camelot Software and published by Nintendo, Golden Sun stands out as one of the most recognizable RPGs to grace the Game Boy Advance. With its recent addition to the Nintendo Online Service, the Golden Sun franchise is once again on the hearts and minds of Nintendo fans, but are the pair of games still holding up 20 years after their r…
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Hello again! Episode 21 is here to kick off the FIRST anniversary of the podcast! I can't believe it's been almost a year! In early April I'll release part 2 of this extra long chat I had with Kelly about the mage metaplot (part 1) and Paradox itself (part 2). If you are feeling generous and want me to keep doing what I'm doing, I've added a tip ja…
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Werewolves guard against mages raiding their caerns for quintessence but no one can stop us from raiding Werewolf books for story ideas! Adam and Terry talk Umbra, Umbra Rev and W20 Umbra from Chaos Stones to the Kami. Axis Mundi - A big book of spirits for Mage and Werewolf Umbra: The Velvet Shadow - First Werewolf Umbra book Umbra (Revised) - Rev…
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The Void Engineers get pigeon-holed as the Convention of space marines and voidships, but that's just one part. Bryce and Terry talk about what the Void Engineers do on Earth and how to run planetside VE stories. --- Send in a voice message: https://podcasters.spotify.com/pod/show/mage-the-podcast/message…
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M20 was a leap forward in how a character does magick with focus but how do we bring instrument, practice, and paradigm alive at the table? Charles Siegel walks through optional systems, high level explainers, and his reference work, Prism of Focus. Prism of Focus on Storytellers Vault --- Send in a voice message: https://podcasters.spotify.com/pod…
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Hello again! Episode 20 is finally here! Some life got in the way, as I explain in the episode, but also this episode got BIG. It makes sense since it's about Prime (which is kind of a big deal in Mage). Also I started rambling on tangents - related tangents! But sometimes this happens when I talk Mage, so we're all going to have to live with it. A…
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M20 Victorian Age describes a world on the cusp of modernity steeped in gaslit mystery. Pook and Terry talk the perils of the straits, the intrigue of empire, and odd magicks re-emerging after centuries. M20 Victorian Age Mage - This book The Rise and Fall of American Growth: The U.S. Standard of Living since the Civil War - Book that discusses the…
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What does magick look like in Shakespeare's England with Dee as Elizabeth's court astrologer and Walsingham's spies everywhere? Nathan Foxgrove joins to talk Navalon, the last skyriggers, and the Book of Oberon. Book of Oberon - Reconstructed grimoire The Fairie Queene - Looooong poem dedicated to Elizabeth Monas Hieroglyphica - John Dee's glyphs R…
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Mage is an intimidating game to run, so besides the rules, what to keep in mind when you start? Simon from Walking into Shadow and Terry talk recommendations to get a game a Mage that won't fall apart in one sitting. Links! Hellblazer Fiasco Band of Blades Beating the Plot Hamlet's Hitpoints --- Send in a voice message: https://podcasters.spotify.c…
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The Deep Umbra is vast and dangerous but full of wonders. So how do you get there? Hal Case, author of Umbral Pilots for W20 and M20, talks spirit-powered spaceships, plasma klaives and Garou/Mage relations. Umbral Pilots - This book The Shipyard - The expansion for the book Dead Ends - Book of liches Convention Book: Void Engineers - Rev resource …
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Starting the new year off with a bang! We're back to sphere deep dives with the final two - this week is Entropy. I adore the entropy sphere, so come listen to me talk about it for 15 minutes, give or take. --- Jen is a cast member at Dork Tales with a particular love for World of Darkness games, especially Mage: the Ascension. Catch her on the Dor…
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WEIRD EPISODE! First a little bit on how 2023 went for Mage the Podcast then a lost conversation with Noah H of The Story Told on Chronicles of Darkness and RPG art. Noah's Wraith 20 overview Noah around places: Noah on Instagram Noah on Artstation Noah on Facebook --- Send in a voice message: https://podcasters.spotify.com/pod/show/mage-the-podcas…
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Sandman is one of the most highly lauded comic runs to have ever been published, what can we take from it for our games? Pook and Adam discuss mood, inspiration, and TS Eliot in this edition of Reality Deviant Book Club. The Annotated Sandman, which was a late 90s/early 00s passion project to capture as many internal connections and external refere…
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If I've mentioned it once, I've mentioned it...at least three times. It's time to talk about the Metaphysic trinity in Mage the Ascension (or Metaphysical trinity, if you're fancy). The forum post by Saikou that I mention is here, and I truly thank so many other people for being able to explain things in a way I understand. Happy Holidays from Para…
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What dies may not stay dead. Driven by hunger, vengeance or piety the Hungry Dead have rare knowledge and potent powers mages be drawn to. Hsien joins to talk their work in rewriting Kindred of the East. Kindred of the East: The Relentless Age - This book Kindred of the East - The original Hsienfan on RPGnet - The author --- Send in a voice message…
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When death isn't the end, what strange things can Sleepers get up to? Adam and Terry talk cauls, fennel swords, weird death tech, and more in the surprisingly useful-for-Mage The Quick and the Dead Quick and the Dead - This book! --- Send in a voice message: https://podcasters.spotify.com/pod/show/mage-the-podcast/message…
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Where does a mage's magic really come from? Let's talk about the Avatar - what is it, and what does it mean for your mage? --- Jen is a cast member at Dork Tales with a particular love for World of Darkness games, particularly Mage: the Ascension. Catch her on the Dork Tales channels in their Victorian Era Mage game, or, if you subscribe to the Dor…
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Want to have bards in your game, preserved guardians that uphold the Gauntlet, a weird holiday, or some minor Spheres? Pook and Terry talk STV books you can get right now for as little as pay what you want. Tale Singers - Book on Bardism Bog Bodies - Book on Guardians of the Gauntlet Book of Days - Book on holidays and the calendar for Changeling b…
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Time to get back to some basics! We've been learning a lot about spheres and the Mage cosmology - but how about how to actually play the game? Special thanks to Terry over at Mage: the Podcast for a fantastic interview - maybe we'll get a chance to see you over here one day as well! --- Jen is a cast member at Dork Tales with a particular love for …
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Apophis rises, Horus prepares, and mages go "this could get interesting". Adam and Terry talk the ka, khaibit, Cabiri, Ishmaelites and the vastly expanded landscape of Mummy in its Second Edition printing. Mummy 2nd Edition - This book! Mummy the Curse 2nd Edition - CoD book! Religion in Mage with James Estes - Previous episode with the author --- …
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