A Dungeons & Dragons actual play podcast. Ancient Brits play D&D 5E as they lurch headlong through the classic Paizo Age of Worms Adventure Path! Join us at our table for a mix of adventure, laughs and hapless incompetence. But mostly hapless incompetence.
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The gargantuan worm sorceror N’vesh has rumbled Buggie’s plan to grab his treasure hoard! Can the crew still escape with the loot?Dungeons & Dragons による
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While Uncle Buggie plunders the treasure chamber, the remaining Slayers take on the might of N’Vesh!Dungeons & Dragons による
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After a quick dip into Paul’s engorged Christmas sack, we are back to the action. Burple could be in trouble here…Dungeons & Dragons による
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It’s time for the Slayers to explore the deadly lair of N’vesh. But first they must deal with Scaly’s worm infestation.Dungeons & Dragons による
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Episode 223 – Them Belly Full (but We Hungry)
57:19
57:19
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57:19
We chat with Dan from The Danger Club Podcast before returning to the Wormcrawl Fissure! The Slayers are beset on all sides by giant creepy-crawlies. Is Scaly about to be swallowed by a centipede?Dungeons & Dragons による
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The terrifying Ulgurstasta sorceror N’vesh has appeared! Can Sessions survive its Word of Horrible?Dungeons & Dragons による
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The Failures have led the gang to the threshold of a mysterious cave, but what is that ominous rumbling?Dungeons & Dragons による
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The Slayers venture into the Wormcrawl Fissure. What horrors will they find there? Winged fiends? Skeletal totems? Incredibly annoying NPCs?Dungeons & Dragons による
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The Slayers attempt to teleport away from Kongen-Thulnir. Can they make it back to Marcus Doombringer and safety? Or do the fates have other plans?Dungeons & Dragons による
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It’s the final struggle. Can the Slayers wrest the phylactery from the dragons and make their escape?Dungeons & Dragons による
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The mysterious vault at the heart of the Citadel of Weeping Dragons stands open. Can our heroes summon up the courage to venture inside and seize Dragotha’s phylactery?Dungeons & Dragons による
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Our confused heroes encounter a familiar visitor from the beyond. To open the Vault and secure Dragotha’s phylactery, they must face the challenge they fear the most: remembering the story.Dungeons & Dragons による
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The Slayers continue the search for their tormentor and meet a strange new giant. Can they finally push through to the mysterious vault?Dungeons & Dragons による
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As the Slayers descend to the vault, they are beset by walls of whirling blades, but who is their assailant?Dungeons & Dragons による
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Dragons or Giants? The Slayers must decide who to take on first.Dungeons & Dragons による
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The Slayers return to the Citadel to open the forbidden vault. But dragons and giants have other ideas.Dungeons & Dragons による
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The fight with Mother Worm continues! Can the Slayers prevail and recover the second key?Dungeons & Dragons による
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The Slayers, on the hunt for Mother Worm, encounter a giant cavern of fungus.Dungeons & Dragons による
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Oh what a feeling! The Slayers are reunited at last. Can they learn anything from the irascible Coldtooth? And how on Hearth are they going to get past an uncountable slither of Carrion Crawlers?!Dungeons & Dragons による
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Bonus Episode – Rules of the Game with Jason Bulmahn
1:07:39
1:07:39
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1:07:39
In this bonus episode we sit down with Jason Bulmahn, Director of Games at Paizo, to chat Pathfinder and Pathfinder 2 design and mechanics, the various editions of D&D, the Age of Worms*, and zombies! *Warning: Spoilers! You can back Hellfinder, Jason’s horror hack of PF2 here: https://www.backerkit.com/call_to_action/3392da67-300c-44f3-bbc3-84214a…
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Buggie gives chase to the evil dwarf. The remaining Slayers meet a new companion, are told a tale, and resolve to stop standing around doing nothing.Dungeons & Dragons による
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The party have split: Buggie is off on an ethereal jaunt, leaving the remaining Slayers to stand around bewildered by cages, switches and levers. Never has the broom cupboard been so busy.Dungeons & Dragons による
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With Xyzanth defeated, the Slayers can rest, level up, and examine some truly evil artefacts, before resuming their hunt for the elusive key!Dungeons & Dragons による
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Dare we dream? Could this be it? Could this be the end? The Slayers face off against Xyzanth in what we can only hope is the final showdown!Dungeons & Dragons による
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We chat with Chris from Done Not Perfect Productions about their Dice Hard rpg, now on kickstarter, then it is back to Buggie, dangling over a pit of green slime. Can the Slayers finally face off against Xyzanth the Fang Dragon? All Chris’s links can be found here.Dungeons & Dragons による
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We talk to Mira and Gary from Game Therapy UK and then it’s back to the Carrion Pits. Johnny has left strict instructions on how Buggie should act in his absence, but will the players follow them? Links from intro: https://www.game-therapy.co.uk/ Facebook | Instagram | Discord | LinkedIn | XDungeons & Dragons による
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The Slayers are locked in the Carrion Pits with the scary floaty dragon thing. Can they hold it at bay while they seek Charlgar and the key to the vault?Dungeons & Dragons による
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The Slayers continue their home invasion, in the hunt for the giant chieftan Charlgar. But all they have found are Those That Wait and hordes of troglodytes. It’s more of the same really…Dungeons & Dragons による
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Episode 200 – Part the Secondment – Gimme Some Shovin’
44:09
44:09
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44:09
We get back to the action in Part the Two-th of our ep 200 special! Can Parker somehow stay out of the green slime pit, despite the efforts of sneaky troglodytes? Can the Slayers find Charlgar the giant chieftan? And what terrifying new foe is floating up behind Burple?Dungeons & Dragons による
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What’s this? An extra episode?! As a treat to mark reaching 200 eps we sat down with none other than James Jacobs, Creative Director at Paizo. James was one of the architects of the Age of Worms and we talk about how that adventure was conceived and produced and the history of the Adventure Path … Continue reading Bonus Episode – Talking Loud and C…
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Episode 200 – Part the Firstmost – Slime After Slime
49:13
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49:13
Parker is about to plunge into a pit of green slime! Will he be dissolved? Or will Oort spare him? Find out in Part the Oneth of our 200th episode!Dungeons & Dragons による
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At last, it’s time for Buggie-go-bash. Or is it?Dungeons & Dragons による
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You can’t beat a good ol’ fashioned D&D dungeon trap. Or can you? Scaly O’Toole is about to find out!Dungeons & Dragons による
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The Slayers head to the Undercity on the hunt for Charlgar the Hill Giant Chief.Dungeons & Dragons による
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With the dominated Tony Crostini as their spokesperson, the Slayers try to win the giants over to their side. Can they gain access to the Citadel’s secret vault?Dungeons & Dragons による
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Burple has broken cover. The Slayers have lost their invisibility. Can they enchant one of the giant guardians? And can Uncle Buggie resist the temptation to start a fight?Dungeons & Dragons による
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Invisible and silent, the Slayers explore the Citadel. On the plus side, its giant guardians have no idea where they are. On the minus side, neither do our heroes. Can they infiltrate without bumping into each other? And what is going on with Buggie?Dungeons & Dragons による
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Let’s play Mishap! The Slayers have ‘pulled a Burple’ on their Teleport roll, now the DM will decide their fate. Will the Blue Dice of Power™ come to their rescue? Or will they find themselves plunging into the Rift Canyon?Dungeons & Dragons による
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The Slayers have found an unlikely ally. Will Talabir’s information propel them towards their goal? Or will they stand around for a whole episode, unable to make a decision?Dungeons & Dragons による
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Episode 191 – Bridge Over Troubled Slaughter
1:02:27
1:02:27
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1:02:27
The Slayers have teleported to the war-torn city of Kongen Thulnir in the hunt for Dragotha’s phylactery. Can they find anything of value in the rubble? Can they avoid marauding dragons and vigilant giants? Link to new map. Link to isometric citadel map.Dungeons & Dragons による
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We begin Book 10 of the Age of Worms – Kings of the Rift! The Slayers have returned to a rainy Tilagos Island from their adventures in the past. It is time to visit Marcus Doombringer before pushing on with their quest to confound Dragotha and his plans.Dungeons & Dragons による
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Uncle Buggie is under attack from a weird giant bony thing. Can the Slayers hold off the forces of Kyuss for long enough for the druids to escape? More importantly, can they finish Book 9 so we can all move on to something else?Dungeons & Dragons による
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Episode 188 – Let’s Get Ready to Rhumble
1:02:42
1:02:42
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1:02:42
We deal with some mail, then the Slayers must continue their combat against the Forces of Evil™. Can Paul get through an entire combat without malfunctioning?* Can Burple avoid making a catastrophic miscalculation?* The defence of the druids continues! *no *also, no Link to mapDungeons & Dragons による
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The Slayers have drunk from the Fountain of Dreams and have been whisked away to another reality. But where? And when?Dungeons & Dragons による
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The Slayers are short a feather. Can they steal it off Darl’s gang? Or will they have to go mountaineering?Dungeons & Dragons による
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Darl has disappeared. Can the Slayers seize the feather from the Efreet before his gang make their escape? WARNING: Contains painfully extensive scenes of logistical planning that some readers may find offensive.Dungeons & Dragons による
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Can the Slayers hold on to the Golden Belt? Come to think of it, can they hold on to their internal organs? Better yet, can they seize the Living Feather of the Roc King? The fight against Darl Quethos and his gang continues!Dungeons & Dragons による
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Darl Quethos demands the Slayers hand over the Golden Belt. Will they comply? Or will there be a bad-tempered combat packed with rules arguments? Take a wild guess.Dungeons & Dragons による
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The Slayers are locked in a struggle to the death with the Thornvale Nightmare. Can Scaly survive the sickly green disintegration beam? Can Buggie avoid being swallowed whole? Can Burple crawl to the nuclear detonator?Dungeons & Dragons による
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The Slayers have found the Thornvale Nightmare. Can they survive its deadly cone of super-heated Steve?Dungeons & Dragons による
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