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Tales from the Backlog

David Jackson

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A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.
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As the Legend of Zelda series has pivoted to free-flowing and creativity-focused open words, "The Zelda Formula" has fallen by the wayside, left in the memories of those who grew up with it. That's certainly the case for me, as I welcomed the change that Breath of the Wild and Tears of the Kingdom brought to the series. However, the old ways still …
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Video games have the power to connect with players to tell stories, but have you ever considered the role that video games had in shaping your taste in music? From sports games like Tony Hawk's Pro Skater, Madden and FIFA to rhythm games like Guitar Hero, Rock Band and Fuser, and even non-licensed soundtracks like Mega Man, The Last of Us and Final…
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Transistor, by Supergiant Games, is an interesting game to go back to after playing Hades. You can see a lot of ideas that started here in Transistor and made their way all the way to Hades, with Transistor still being a really engaging and strategic game in its own right. I loved revisiting this game, and am glad it won the poll on Patreon to appe…
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Xenogears, by Square, is one of the big RPGs of this era that I wanted to check off. As a fan of the Xenoblade Chronicles games and JRPGs in general, going back to the root of the series felt like an interesting trip back through history. A few things had initially put me off, like all of the talk about an unfinished second disc and heavy use of re…
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Our Baldur's Gate 3 recording ran so long, I had to split it up into two episodes. This is the full-spoiler discussion, where we talk about the decisions we made, how we solved our quests, how things turned out in our games, and much more. In particular, Jim's evil and Dark Urge playthroughs brought about some wild results that you'll love to hear …
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Sometimes I try to write clever little descriptions about the games on the show, but this week's game doesn't feel like it needs it.** Baldur's Gate 3*, by **Larian Studios, excels in just about everything it sets out to do. It has impressive writing, almost unparalleled choice-based storytelling, memorable characters, a deep and engaging combat sy…
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During the first few months after Baldur's Gate 3 released, I heard a similar refrain coming from my friends and people on social media- people would say something like "I normally don't play RPGs like this, but I love Baldur's Gate 3! Flash forward 6 months and now Baldur's Gate 3 has swept the major award shows and broken into the top 10 most-pla…
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From the first time I saw a screenshot of The Case of the Golden Idol, by Color Gray Games, I was struck by these caricaturish portraits and knew I'd have to follow up on it someday. Then the comparisons to a favorite of mine, Return of the Obra Dinn, started rolling in and I knew I would have to play it sooner rather than later. And a big shoutout…
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Sunset Overdrive feels like a game that's been lost to time, doomed to a life of only being mentioned when a new game comes out that reminds people of it, despite being made by one of the industry's heavyweights (Insomniac Games) in the not so distant past. It's got a goofy tone, a bangin punk rock soundtrack, and an exquisite movement system that …
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SURPRISE! Balatro comes for us all. Developed by solo developer LocalThunk and published by Playstack, the poker-themed roguelike deckbuilder has singlehandedly caused productivity to drop by 7% worldwide since its 2024 release. Thank you to Playstack and LocalThunk for providing me with a review code so that I could become a statistic! Joining me …
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This is the PAX East 2024 retrospective and run-through of all of the games I played! Woooo! Games featured: Animal Well: The Art of Flight Duck Paradox Enter the Chronosphere Fallen Aces Fretless Lucid So to Speak Sorry, We're Closed Tape to Tape Throne of Bone YouTube VoD of the Nintendo DS panel I participated in! Support Tales from the Backlog …
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Titanfall 2, developed by Respawn Entertainment and published by EA, is one of those unfortunate games that seems to be universally beloved, but apparently didn't sell well enough for them to continue the series. Instead, Respawn is stuck in the Apex Legends and Star Wars mines for the foreseeable future, and we're left to replay this wonderful cam…
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- Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi! Join the Tales from the Backlog Discord server! Social Media: Instagram Twitter Facebook Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3pod…
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How do you follow up a story that ends the way that Final Fantasy X did? Well, Square decided that Final Fantasy X-2 needed to shake things up. Most sequels escalate, but that wasn't really an option here, and so the girlpower J-Pop Final Fantasy game was born. This game gets a lot of hate out there, but not for the reasons that I think deserve it.…
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In this discussion, Dave is joined by Chris Coplien (Retro Hangover podcast), Rick Firestone (Pixel Project Radio podcast) and Andre (Fine Time podcast) to discuss the challenges and our personal approaches to evaluating retro games. In this episode, we discuss our perspectives and some specific games like Rocket Knight Adventures, Super Mario Bros…
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How do you remake one of the most beloved games of all time? How do you fend off the masses who want to hold you to every decision made over 20 years ago? Well, in our opinion, Square Enix figured out the way with Final Fantasy VII Remake. This is a shining example of how a remake can update the graphics, completely revamp the gameplay, add voice a…
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This War of Mine, by 11 Bit Studios is often labeled not only as a good game, but also as an important game, especially as countries are invaded and lives are turned upside down in the same ways, over and over again. Because of how forever relevant this game is, and with a little pushing from friend of the show Randall on our "Games in Real-World S…
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Boy am I glad that I disregarded all of the "Metal Gear Solid 2 is the worst one, just skip it" chatter out there. Metal Gear Solid 2: Sons of Liberty, by Hideo Kojima and Konami, is a step up in almost every way from the first Metal Gear Solid game, and does a ton of interesting things in the process. Its biggest issue is that it takes a long time…
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If you grew up alongside South Park like I did, and you loved video games, then you were probably let down by the licensed South Park games in the early years. All of that changed with 2013's South Park: The Stick of Truth by Obsidian Entertainment and South Park Studios. It looked like an episode of the show, it sounded like an episode of the show…
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From a better era of licensed games comes The Lord of the Rings: Return of the King (PS2, GameCube, Xbox version). No live service nonsense, no microtransactions, just good arcadey fun reliving the best action scenes from the movie, along with tons of little goodies for fans of the movies. This was a blast, and I hope you enjoy reliving this game w…
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The day a new Yakuza / Like a Dragon game drops is like a holiday for me. Imagine my surprise and delight when I realized that we don't have to wait years for new games in the series anymore, as we got the Like a Dragon Ishin! remaster earlier in 2023, and then the connecting game, Like a Dragon Gaiden: The Man Who Erased His Name to set up the upc…
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Rain World, developed by Videocult, is the true definition of a cult hit. If you look on review aggregator websites, you'll see extremely mixed reviews. However, if you ask in Discord servers, subreddits, etc you'll find so many people with feverish praise. It was only a matter of time before I had to try it out for myself, and this was the winner …
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GAME NUMBER 100 ON THE PODCAST! And what a unique game to talk about for #100! Killer7, by Suda51's Grasshopper Manufacture and Capcom, is a game unlike any other. An unholy mashup of rail shooter, adventure game, crime fantasy and political drama, you'll never play another game quite like this. Joining me for this episode is Andre from Fine Time p…
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2023 has been absolutely packed with great games, and now is the time to reflect on the new games I played over the past year. Despite missing a lot of popular releases like Alan Wake 2, Super Mario Wonder, Star Wars: Jedi Survivor, Armored Core VI, Lies of P and many more, I still played so many good games that it was tough to make a top 10! But a…
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This is an important one for me. Final Fantasy X has been one of my favorite games ever since I played it for the first time almost 20 years ago. Square really made a complete game here- story setup, characters, combat, music...total package. Joining me to discuss it are Ryan Batie and Chris Taylor from JRPG games club podcast Lightning Strikes Thr…
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Blasphemous 2, by The Game Kitchen, is a straight putt as far as sequels go, but that turned out to be a great thing. The Game Kitchen seemingly took lots of feedback into account, smoothed out some rough edges and greatly improved the metroidvania design of Blasphemous 2. The result is one of my favorite games of the year, and one that I was happy…
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After playing The Messenger, I could not wait for what Sabotage Studio would make next, so I looked them up, found the Sea of Stars kickstarter page and backed it while the credits for The Messenger were still rolling. To say I was excited would be an understatement. In reality....Sea of Stars is a disappointment. Not a bad game, but not a great ga…
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From Assassin's Creed to Spider-Man, Yakuza, Persona and Grand Theft Auto, video games can take us on a sort of virtual tourism journey. But hiding in the background, there are tons of other** games set in real-world locations outside of The United States, Western Europe and Japan*. **Randall Quiggle* and Ozzy Garcia join me to shine a light on som…
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This one is a spicy meatball. Few game series inspire the amount of praise, vitriol and everything in between as Final Fantasy does, and the latest entry, Final Fantasy XVI is no different. A series famous for continuous reinvention reinvents itself once again as a dark fantasy action game, and I knew I had to get a couple of great guests on the sh…
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To my knowledge, this is the only podcast ever recorded at over 1000 km/h. F-Zero X, by Nintendo EAD for the Nintendo 64 features hyperspeed racing, buttery smooth gameplay and an absolutely incredible shredding speed metal soundtrack. Joining me on this high-speed podcast is Dave Pietrangelo of Remember 64, Back in My Day, Creature Cast and Consol…
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Star Wars: Knights of the Old Republic (KOTOR for those in the know) was, for many of us longtime fans, the Star Wars game that we had always dreamed of- a game that let you explore famous planets from the movies, become a jedi, befriend wookiees and play through an acclaimed story. But that was 20 years ago, and Star Wars games have come a long wa…
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Tales from the Backlog is 2 years old! To celebrate, I am doing the yearly mailbag episode! I answer your questions about my favorite episodes of the show, how I choose the games for the show, podcasting and much more! Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi! Join the Tales from the Backlog Discord server! Social Medi…
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Signalis, by rose-engine is a game that seems to inspire everybody who plays it to jump at every chance to talk about it (or record nearly 3 hour podcasts about it, in our case). From its undeniable aesthetics calling back to the 32-bit era of Resident Evil and Silent Hill to its dreamlike story about android replikas in a cosmic horror/space sci-f…
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Put another tally in the "Dave is covering a game on the podcast that he swore he'd never play" list- life came at me fast, I suppose. Dead Space (2023), Motive Studio and EA's remake of the original Dead Space from 2008 is an incredible visual upgrade on already great gameplay, though it does wear out its welcome as it seems to run out of novel ga…
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Iron Lung, developed and published by David Szymanski in 2022, was a game I was sure I would never play. Frequently topping "Scariest Games Ever" lists around the internet, mixing thalassophobia, claustrophobia, rustophobia and more, I always figured I would just hear about it from afar. But as a convert to horror games, I liked the idea of giving …
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Ahhh....another October brings another spooky month of games, and another guest appearance by all-star Adelaide Lohkamp. This time, she's joining me to talk about the game that popularized an entire genre. Well, the remake. That's right, we're talking about Capcom's 2002 remake of Resident Evil, originally released for the GameCube in 2002. You can…
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Longtime listeners of Tales from the Backlog will have heard me say something to the effect of "I don't like horror games and I will never play one", but as they say- life comes at you fast. I've become a big fan of horror games, and so I wanted to make a discussion episode asking "how did we get here?". To help me discuss the notion of "geting int…
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Ah yes, another series and character that I had never heard of before they appeared in Super Smash Bros. Kid Icarus: Uprising and its main character, Pit, made an impression on me through the Smash Bros. series, but I had never played a game in the series....until now! Project Sora and Nintendo put out a respectable, but flawed rail shooter/3rd per…
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Wario World, developed by Treasure and published by** Nintendo*, feels like a forgotten game. People still talk about the **Wario Land* series from the Game Boy era, and everyone loves WarioWare, but did you know that Wario had a 3D platformer/beat 'em up on the GameCube? Thrak (The 3DO Experience) joins me on this patron-voted episode to discuss i…
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I got into gaming in the 1990s, but my introduction to gaming was handheld consoles like the Game Gear and Game Boy, not PC games (aside from whatever my schools had in the computer labs), so the golden era of PC point-and-click adventure games completely missed me. Luckily, through the power of technology, I'm able to go back and revisit some of t…
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After the success of The Witcher 3, the second game in the Witcher franchise seems to have been instantly forgotten, despite garnering lots of acclaim back when it released in 2011. The Witcher 2: Assassins of Kings is an incredibly ambitious game by CD Projekt Red, with a branching narrative that still puts modern AAA games to shame, but is severe…
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The black sheep in the Metroid series, Metroid 2: Return of Samus, was originally developed and published by Nintendo for Game Boy in 1991, and has since seen two well-known remakes- the fan remake AM2R, developed by Milton Guasti and released for PC in 2016, as well as MercurySteam and Nintendo's official remake, Metroid: Samus Returns, released i…
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In this Break from the Backlog, I'm joined by Jim Rodeman, Mikey Tabletop (Big Drink Energy) and Kolby (Switch It Up) to discuss one of my favorite underrated things about the Super Smash Bros. series- how it has introduced me to so many of my favorite characters, games and game series throughout the years. We talk about how without Super Smash Bro…
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Metal Gear Rising: Revengeance, a teamup between PlatinumGames and Konami brings incredible action gameplay into the world of Metal Gear. This game is fantastic, memorable, memeable and so much more. I was lucky enough to be joined by Jacob McCourt for this episode, as we walk through its wild story and dismemberment-focused gameplay. You should ch…
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Redfall, by Arkane Studios Austin released earlier this year to a slew of terrible reviews, clips showcasing its unfinished state, and general dunking as the internet does. But what was it that actually made it so bad? Is it actually as bad as people say? Can the Power of Friendship save Redfall? I'm joined by Nick and Will from Friday Night Gameca…
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Baldur's Gate 2, the second in BioWare's landmark RPG series, was always kind of "the goal", as it's usually said to be one of the best RPGs ever made, even more so than the first. And I do believe that it holds up in that way- the adventuring is unmatched, the characters are vivid and memorable, and you're able to see your character's arc come to …
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Remakes are so hot these days. From 20+ year old influental titles like Metroid to games that were still available on modern platforms like The Last of Us, love em or hate em, remakes here to stay. So in this episode, Dave & Dylan from Offshore Gamescast join me to discuss when remakes are wanted, why some succeed and what we'd like to see in the f…
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This episode has been a long time coming. One of my favorite games of all time, a game that I've played most of the way through several times, but never finished until now! Final Fantasy VI, Square's landmark Super Nintendo RPG brought us a wonderful cast of characters, an iconic villain, a bangin soundtrack, and an unforgettable story. How does it…
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Hope you're ready to hold hands as we discuss Ico, a supremely influential game from Japan Studio and Team Ico. Its influences spread wide throughout the industry, as its minimalist storytelling, cinematic approach, animation and sound design can still be felt throughout your favorite modern games. But how does it hold up today? Joining me to discu…
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For as much as I love role playing games, and some later entries into the CRPG genre, I had never played the original Baldur's Gate, by BioWare....until now. This game largely holds up, despite being made with an antiquated Dungeons and Dragons ruleset, but my issues with the game were a bit more basic than deciphering THAC0 like I expected. I was …
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