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Each week, I talk to a different guest about the miniatures that have inspired them throughout their life. From the first toy soldier they ever picked up, to their most current projects, and plenty of amazing things in between. This podcast is intended to accompany you as you sit down to hobby yourself, and provide a glimpse into the histories of gamers and painters, new and old. My name is John and I've been running the hobby blog heresyandheroes.com for almost a decade now, and I've met so ...
 
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show series
 
In this episode the guys talk about some projects they're working on, Glenn's projects Crash T.V. (a co-operative game where players are forced into competing in deadly gameshows in a dystopian future) and Pitch and Yaw (an asymmetrical game of high seas pirate boarding actions) and Mike's Berserker (a solo game with little random number generation…
 
In this episode the guys try to figure out exactly why they keep writing campaign systems for their games. Campaign systems are hard to playtest, tough to balance and rarely played, all of which are excellent reasons to never write another one, and yet write them they do. Why do they choose to do such a thing and why won't they ever stop? They're n…
 
In this episode the guys chat about what they like so much about Games Workshop classic game Man O' War. They try to figure out what clicks about this game despite its significant failings and why it holds a special place in their hearts, and a little bit about what that can teach us for our own designs. Glenn and Mike are the developer and designe…
 
In this episode the guys discuss putting plot armour on your games. When players are battling each other they will often do the "wrong thing" in narrative terms. Without wanting to restrict player choices game designers will want to guide and assist them in creating a satisfying story, how to do that is what this episode is all about. Glenn and Mik…
 
In our season 2 finale, we're talking to Matt, the man behind the Golden Demon Compendium who you can find on both Twitter and Instagram. In this bumper episode, I talk to Matt about his history with this prestigious competition, from his earliest entries, to what he's preparing for this year's competition, and plenty more besides. And in this bump…
 
Jeremiah and Kurtis talk with Matt Wilson from Privateer Press all about MKIV! We are genuinely excited about the new edition and we're looking forward to seeing it on the table soon. If you'd like to learn more about MKIV and get into the details check it out here. This is the second time Matt has been on the show. If you'd like to catch his first…
 
In this episode the guys discuss theme in game design, firstly they spend a while discussing a more accurate and specific definition of theme than is generally used in the description of tabletop games, extending it to include conceit, background and genre. Having more clearly and usefully defined their terms they go on to discuss some elements inv…
 
In this week's episode, after a 9.5 minute update from me, we're talking to Mamikon, who you can find on both Instagram and Twitter under the handle MamikonPaints, about his life in Miniatures. We talk about his enjoyment of power armour, the strange things that motivate us in the hobby, the benefits of busts, and much more besides!…
 
In this episode the guys discuss designing solo mode systems and tabletop AI. They chat about the differences between creating a set of scenarios and systems for a pre-existing game or a whole bespoke solo mode system. In the later part of the chat they talk through some of the issues and possible solutions for designing an AI system for a game, wh…
 
On this week's My Life in Miniatures podcast, I'm talking to Em, who you may know as Electriceve on Twitch, Twitter and Instagram about the miniatures that have meant the most to her throughout her hobby and career painting minis. After a standard 8ish minute ramble from me, I talk to Em about potentially-pokemon-inspired Daemons, all manners of Ae…
 
Jeremiah invites Johan Gehlen on to talk about The 9th Age fantasy miniature wargame. We talk about the impact of the community and what it means to be truly community-driven. If you're in the mood for some good old fashioned rank and flank we're here for you. Keep the discussion going on the Spell Driver Discord server. Support the show by clickin…
 
In this episode the guys talk about activation advantage, the powerful situation where one player has more activations than their opponent in an alternating activation system. They suggest a handful of possible ways of lessening its effects while alerting people to its problems. Glenn and Mike are the developer and designer respectively of games su…
 
In this week's episode, I'm talking to Doug from 2+ Tough (after a slightly longer intro from me - my chat with Doug kicks in around the 13 minute mark) about his life in miniatures. We cover old and new Warmachine, something very big and green, and an Orruk representing the Pacific North West, and much more besides. Be sure to catch Doug on his yo…
 
In this episode the guys talk about using decks of cards for random number generation in your designs, they have a huge breadth of affordances and uses, despite being quite rarely used. They then go on to suggest some uses for cards other than just random number generation. Glenn and Mike are the developer and designer respectively of games such as…
 
Jeremiah invites Wes on to talk about his masterful DMing skills and prolific hobbying habits. This is a fun conversation to inspire you to play more! Join our Discord! Shop our affiliate partners Death Ray Designs and Noble Knight Games! Click the banner below!spellstormminiatures による
 
In this episode Glenn presents the idea that most shooting in most skirmish games is basically not very good. He suggests that shooting is hard to make interesting and that a lot of games don't really bother, and that its almost always a long way from accurate as a simulation. Glenn and Mike are the developer and designer respectively of games such…
 
In this week's podcast, I'm talking to one of my good friends, Bobbie, about her life in miniatures. You can find Bobbie on Twitter, and you can check out her "On Sprue Reviews" on Youtube too - I recommend following her on both platforms for some great hobby content. This week, we'll be talking about many flavours of Space Marine, tiny titans, and…
 
Jeremiah and Hans continue their discussion about what games are and why we play them. Join our Discord! https://discord.gg/Qx7qu97 Shop our affiliate partner Death Ray Designs! https://deathraydesigns.com/?go=1176 And our affiliate partner Noble Knight Games. Click the banner below!spellstormminiatures による
 
In this episode Glenn and Mike respond to a comment asking for their opinion on movement templates as opposed to movement based on measured distances. They talk about the use of templates in Gaslands and measurements in A Billion Suns and all sorts of other systems. Glenn and Mike are the developer and designer respectively of games such as Gasland…
 
In this week's edition of My Life In Miniatures, after about 8 minutes of me rambling, you'll get to hear my discussion with the one and only Tyler Mengel who has been helping lots of us with painting tricks and tips for years over on the Warhammer Community website. In this bumper episode, I talk to Tyler about ancient Ultramarines, his duties as …
 
In this episode Glenn and Mike take a closer look at the army list building process in the game Mike is currently working on, Hobgoblin. As they do they talk about the nature of the designer and developer relationship, talk about defining the purposes of a design and consider who army building can or should work. Glenn and Mike are the developer an…
 
In this episode Glenn and Mike talk about world building, creating a story to explain where your game is happening, and often why. They talk about why you might want to world build, what you should put in when you do and just a little bit about how to actually do it. Glenn and Mike are the developer and designer respectively of games such as Gaslan…
 
In this episode of My Life in Miniatures, we're talking to Darcy Bono about her history in the hobby, and the toy soldiers that have shaped her life and career. You can find Darcy on Twitter and on Instagram and she is well worth a follow on both platforms. I waffle on for about 7 minutes before we dive into our chat where we talk about the lure of…
 
In this episode Glenn and Mike talk cognitive load and complexity budget. Complexity budget being the mental strain that learning your game puts players under and cognitive load the mental strain that playing it puts them under. They talk about good ways to lessen both and why you should care about them. Glenn and Mike are the developer and designe…
 
This week on My Life In Miniatures, I'm talking to Spencer from Spenspainting who you can find on Youtube, Twitter and Instagram about the toy soldiers that have inspired him throughout his life and career painting painting them. We talk about The Emperor's golden boys (both types), little bugs, new Heresy, and a whole lot of streaking and getting …
 
In this episode Glenn and Mike talk about representing damage in your game, whether forces should degrade with damage, how to note it and whether you should even have it at all. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes…
 
In this week's episode, I'm talking to Josh, the Fresh Prince of Biel Tan, about his life in miniatures. We discuss the insidious nature of Chaos, giant Stormcast heroes, an even bigger Ork, and much more besides. You can find Josh on Twitter at @princeofbieltan and Instagram @freshprinceofbieltan and I urge you to give him a follow today. Get your…
 
In this episode Glenn and Mike talk about synergy and emergence in games, hopefully with a few tips on how to engineer them into your designs. They suggest that synergy is something you want players to see so that they can engage with and enjoy building it and that emergence is an unseen bit of story building for players. Glenn and Mike are the dev…
 
Welcome back to a brand new season of My Life In Miniatures, and boy do I have a treat for you to kick off Season 2. Today, we are talking to none other than the multiple Slayer Sword winning Richard Gray about his life painting tiny toy soldiers. From the early days of Space Quest and Hero Crusade (wait, I go that right, didn't I), to big tanks, l…
 
In this episode Glenn and Mike talk about whether there are some things that absolutely must be true about miniatures games design, or designs. A lot is up for grabs here and there's not a lot that they conclude is sacred. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns an…
 
In this episode Glenn and Mike answer questions from comments left by viewers of their YouTube channel. More of it is about D4s than is probably usual in life, but that's just how the pyramid tumbles. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about…
 
In this episode Glenn and Mike talk dice mechanics, how dice can be controlled, moderated and modulated in your game. They even talk about some of the odd and interesting uses dice can be put to other than just random number generation. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A B…
 
In this episode Glenn and Mike talk about some rule that often come as assumptions in the world of miniatures gaming but that probably shouldn't be assumptions anywhere, or even anything anywhere. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how…
 
In this episode Glenn and Mike get quite philosophical and ramble on about the line between game and process, what makes something one or the other, when a game is a puzzle and when a puzzle is a game. They try to relate it back to narrative miniatures games and the difference between sit forward and sit back gaming, but they might not really have …
 
In this episode Glenn and Mike chat about activation and initiative systems, beginning with the differences between IGOUGO and alternating activations. They discuss the many, varied and fascinating ways to decide the order of player activations and that of their units. Glenn and Mike are the developer and designer respectively of games such as Gasl…
 
In this episode Glenn and Mike chat about psychology effects in miniatures games, fear, terror, disorder, panic, frenzy and all sorts of methods for simulating the psychology of troops on the tabletop and removing control from players. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Bi…
 
In this episode Glenn and Mike investigate how to make something out of nothing in your designs. Chaos over control and turning everything up to eleven rather than shutting down the fun. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and …
 
Jeremiah talks about motivation and...baseball? Well, there's more to it than that. Join our Discord! https://discord.gg/Qx7qu97 Find us online! https://www.spellstormminiatures.com/ Shop our affiliate partner Death Ray Designs! https://deathraydesigns.com/?go=1176 And our affiliate partner Noble Knight Games. Click the banner below!…
 
In this episode Glenn and Mike take a deep dive into dice pools, methods for controlling the spread of probability within a game's design. They talk about how pools work and the different dice that might be used in them. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and …
 
In this episode Glenn and Mike talk about victory conditions, what form they might take, what they're for and if you really need them or not. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures ga…
 
In this episode Glenn and Mike talk about bloat in games, what it is, how to recognise when its creeping into your games and how to stop it. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures gam…
 
In this episode Glenn and Mike talk about flaws in games, how to recognise them, when to accept them and the ways in which they can become some of the best and most popular features in your game. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how,…
 
In the grand finale to Season 1 of My Life In Miniatures, I'm talking to the Golden Demon and Crystal Brush-winning legend himself, Sam Lenz. Be sure to check out Sam's Youtube channel and Patreon - find both by searching for "Sam Lenz Artwork" and you can follow him on Instagram at Samsonosmas. In this episode, we talk about competition painting, …
 
Jeremiah congratulates Karl Oliver-Kyriacou on his new position as Director of Sales for Wargames Atlantic. The two discuss Wargames Atlantic's offerings and the future of the hobby. This is a fantastic listen. Find Wargames Atlantic here and sign up for their newsletter! Join our Discord! https://discord.gg/Qx7qu97 Find us online! https://www.spel…
 
This week on My Life In Miniatures, I'm talking to Chrissie about what got her into the hobby, and how her hobby life has progressed through the minis she loves. We'll be talking about the virtues of a Praying Mantis-imitating Drukhari, Chrissie's love of lizards, and how Hugo the bird has inspired some of her most recent projects. You can find Chr…
 
Jeremiah invites one of his favorite local painters to talk about what makes painting so good. You can see Alyssa's work at the local Warhammer store. (Sorry to everyone who's not local!) Join our Discord! https://discord.gg/Qx7qu97 Find us online! https://www.spellstormminiatures.com/ Shop our affiliate partner Death Ray Designs! https://deathrayd…
 
In this episode Glenn and Mike talk about some recent tinkering and testing that they've been doing in relation to some possible alternative version rules tweaks for Gaslands, in this case for the making cards more resilient and able to finish races more consistently. Glenn and Mike are the developer and designer respectively of games such as Gasla…
 
In this episode Glenn and Mike talk the recent release of a new set of contracts for A Billion Suns, the Warzone contracts, built to encourage massive battles with gargantuan spaceships. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and …
 
This week on My Life In Miniatures, we're talking to Greg Dann of the Imperial Truth and Full Stride Podcasts about the toy soldiers that have shaped his hobby from the very first instance, to the present day. We'll cover MB's Battle Masters, a massive Mechanicum machine, a Mierce Miniatures Monster and much, much more! And if you're looking for mo…
 
Jeremiah invites Jeffrey and Colten from Ordo Fanaticus on to talk about club life and their upcoming event. Sign up for Bridge City Crusade: First Contact here. Join our Discord! https://discord.gg/Qx7qu97 Find us online! https://www.spellstormminiatures.com/ Shop our affiliate partner Death Ray Designs! https://deathraydesigns.com/?go=1176 And ou…
 
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