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Crack open your favorite beverage and sit down to enjoy another conversation with Bungie. We're talking to Jennifer Ash, who helps our User Research team turn the opinions of gamers into data, as well Tom Slattery, the Localization Manager who is leading the team that will enable Bungie tell the story Destiny in many tongues.…
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Join us in Marty's office as we embark on a journey through time - an epic adventure that took us two whole weeks to complete. We're talking to Sam Jones, the Lead Environment Artist for the Moon team, as well Ryan Ellis, the Technical Art Director who is helping to build a path that will lead us all into the next generation of gaming.…
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Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades. Mature audiences only.Bungie による
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Executive Producer Joseph Tung and Sandbox Specialist Sage Merrill step into the recording booth to sound off on Halo: Reach's development process, weapon loadout, and gameplay sandbox. Also up for discussion: blazers, beards, and Luke's busy weekends.Bungie による
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Curtis Creamer and a near endless parade of Bungie all star artists and designers stop in to answer a round of questions about all things Halo 3: ODST and wax philosophical about flatulent metaphors. Warning: Explicit Lyrics. Mature audiences only.Bungie による
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Guests galore on this week edition of the Bungie Studios Podcast. Grizzled Ancient and Environment Artist Dave Dunn warms the seat of hit and regales us with tales of Bungie’s past. Mission Design Lead Paul Bertone stops in to talk about the NFL and a new segment “Beat the Designer.”Bungie Studios による
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Jonty Barnes, Bungie Studios’ Executive Producer sits in the hot seat this week. Frank talks about what being a producer “feels like” even though he’s never been one. Special note: This was recorded before the announcement of Bungie Studios’ newfound independence.Bungie Studios による
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Test Manager Jamie Evans sacks up and joins the cast on this week's episode of the Bungie Podcast. In addition to answering your questions, "Jevans" takes us through his tour of duty at Microsoft and the fellas talk about a feature you don't want to miss.Bungie Studios による
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Joseph Staten, the man of many alien voices joins Brian, Frankie and Luke in this week's episode of The Bungie Podcast. Joseph fields some of your questions, we drop a few informational pieces of Halo 3-related chum into the water and recap what Joseph calls "the greatest saved film ever."Bungie Studios による
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After nearly a year (who really is to blame?), the Bungie Podcast has left the nest and spread its wings. Instead of a bird, it's a fierce dragon and the below download is your seat on the fire-breathing winged beast's back. Joining Luke Smith this week in the studio are podcast veterans Brian Jarrard and Frank O'Connor, with Multiplayer Designer L…
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The very first Bungie podcast featuring news and insights into Halo 2 for Windows Vista, Halo 3 and future Halo 2 Xbox Live matchmaking updates. In addition we have an interview with Audio Lead Jay Weinland and the return of the Bungie "Whambulance" reader mail segment.Bungie Studios による
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