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コンテンツは Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作権で保護された作品をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal
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How Often Do You Use Gaming Walkthroughs & Guides?

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Manage episode 289955634 series 2855645
コンテンツは Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作権で保護された作品をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

Matt, Sacco, and Marissa take on the discussion of walkthroughs and video games, including a debate on semantics – because, why not?

We start the conversation by discussing how often we turn to video game guides and walkthroughs. Whether for collectibles or to help get through games taken out from the library, all three heathens have specifics about when they rely on the help of Google to complete a part of a game.

We take a brief interlude to discuss the differences (or rather, non-existent differences) between a video game walkthrough and a video game guide. Once we get back on track, we discuss the first time Marissa ever used a walkthrough guide while playing a Legend of Zelda game. Sacco chimes in with his most frustrating experience while playing Portal 2.

In particular with choice-based games, Marissa discusses how she avoids walkthroughs on her first playthrough – but will sometimes lean on them during RPGs to ensure that she doesn't accidentally ruin a story. Matt explains why he played through the entirety of Portal with a walkthrough.

Marissa brings up how differently some people play video games, turning to a recent example online where someone pointed out how useful it would be to be able to skip fight scenes like you can skip cutscenes. From there, Matt gets excited about the prospect of not playing out the fight scenes in an RPG, but still getting to experience the plot.

Expect us to discuss the following games at some point in this podcast:
- Crash Bandicoot
- Portal
- Portal 2
- Legend of Zelda: Twilight Princess
- Dragon Age: Inquisition
- Dragon Age 2
- The Witcher
- NHL
- The Last of Us

Like our content? Find more Crowned Heathens content on Facebook, Instagram, and Twitter. And make sure you're subscribed to us on YouTube.

Want us to talk about your question for about 45 minutes? Send us a message on any social channel with your question and we just might do that. Make sure you tell us what your rules around walkthroughs and guides in video games are while you're there.

  continue reading

167 つのエピソード

Artwork
iconシェア
 
Manage episode 289955634 series 2855645
コンテンツは Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto によって提供されます。エピソード、グラフィック、ポッドキャストの説明を含むすべてのポッドキャスト コンテンツは、Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto またはそのポッドキャスト プラットフォーム パートナーによって直接アップロードされ、提供されます。誰かがあなたの著作権で保護された作品をあなたの許可なく使用していると思われる場合は、ここで概説されているプロセスに従うことができますhttps://ja.player.fm/legal

Matt, Sacco, and Marissa take on the discussion of walkthroughs and video games, including a debate on semantics – because, why not?

We start the conversation by discussing how often we turn to video game guides and walkthroughs. Whether for collectibles or to help get through games taken out from the library, all three heathens have specifics about when they rely on the help of Google to complete a part of a game.

We take a brief interlude to discuss the differences (or rather, non-existent differences) between a video game walkthrough and a video game guide. Once we get back on track, we discuss the first time Marissa ever used a walkthrough guide while playing a Legend of Zelda game. Sacco chimes in with his most frustrating experience while playing Portal 2.

In particular with choice-based games, Marissa discusses how she avoids walkthroughs on her first playthrough – but will sometimes lean on them during RPGs to ensure that she doesn't accidentally ruin a story. Matt explains why he played through the entirety of Portal with a walkthrough.

Marissa brings up how differently some people play video games, turning to a recent example online where someone pointed out how useful it would be to be able to skip fight scenes like you can skip cutscenes. From there, Matt gets excited about the prospect of not playing out the fight scenes in an RPG, but still getting to experience the plot.

Expect us to discuss the following games at some point in this podcast:
- Crash Bandicoot
- Portal
- Portal 2
- Legend of Zelda: Twilight Princess
- Dragon Age: Inquisition
- Dragon Age 2
- The Witcher
- NHL
- The Last of Us

Like our content? Find more Crowned Heathens content on Facebook, Instagram, and Twitter. And make sure you're subscribed to us on YouTube.

Want us to talk about your question for about 45 minutes? Send us a message on any social channel with your question and we just might do that. Make sure you tell us what your rules around walkthroughs and guides in video games are while you're there.

  continue reading

167 つのエピソード

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