Ep 30: Miniatures Game Design - Game or Process.

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著作 Glenn Ford の情報はPlayer FM及びコミュニティによって発見されました。著作権は出版社によって所持されます。そして、番組のオーディオは、その出版社のサーバから直接にストリーミングされます。Player FMで購読ボタンをタップし、更新できて、または他のポッドキャストアプリにフィードのURLを貼り付けます。

In this episode Glenn and Mike get quite philosophical and ramble on about the line between game and process, what makes something one or the other, when a game is a puzzle and when a puzzle is a game. They try to relate it back to narrative miniatures games and the difference between sit forward and sit back gaming, but they might not really have succeeded. It might all just be an example of process podcasting. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: https://www.manokentgames.com

Check out Planet Smasher Games here: http://planetsmasher.games

Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube

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