#RPG #Publishing Ep.10: The Playtesting

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Designing a game comes with plenty of perils, one of them is to get so close to the rules that we don’t realise if they truly work or not. Or not making sure the game is as flexible as it can and should be.

Thus playtesting in the best possible way is a task that should not be overlooked! There is another video for the Patrons with further content and information about playtesting methodology.

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