Ep 12 – How to Sell Your Role Playing Game: The Business of Games Design
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Hey folks – this week we have a continuation of last week’s interview with T. Julian Bell. Last time you found out about the RAEX system, and this time we hear from Julian’s experience in getting games published and sold.
If you’re an aspiring games designer, or even if you’ve been in the industry a little while, you should find something interesting here. Julian gives us his thoughts on Kickstarter too and his plans to use the platform for their current project.
Later in the Podcast we also have a recording Grant and Colin made after a Warhammer Fantasy battle a few weeks back. They give a short battle report and what they think went right and wrong during the game. Hear how Grant thinks he misused his multiple demon princes! Colin, Grant and Joe are all practicing for the Battle Brothers tournament in Warhammer world in September, so if any of you might be there, let us know. It’d be great to meet up and have a beer.
In other news, Colin chats briefly about XCom: Enemy Unknown – his attempt to get nostalgic and remember the old Amiga days – and he gives a quick update on recent games of Eternal Contenders.
We’ve been trying to play a few different games online recently, using Google Hangouts and the Roll 20 system, but haven’t found anything perfect so far. We’d love your feedback on what you use to play remote games. What have you found that works well?
We’d love to know – please drop a comment below.
The post Ep 12 – How to Sell Your Role Playing Game: The Business of Games Design appeared first on Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design Podcast.