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The lectures and materials in this course are based on iOS 6. They remain available for reference and archival purposes. For the latest course taught on iOS 7 please check out Developing iOS 7 Apps for iPhone and iPad. Updated for iOS 6. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradi ...
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(March 7, 2013) Paul Hegarty covers accessing the camera and photo library with UIImagePickerController, detecting the position and motion of the device in space with Core Motion, and using strings files to make your application work in other locales.Paul Hegarty による
(February 12, 2013) Paul Hegarty delves into multithreading using the GCD in Objective C and why it can be a useful tool for many applications. In addition, he briefly covers the basics of persistence for iPods and iPads.Paul Hegarty による
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