Join four intrepid tabletop gamers in a series of improvised audio adventures - from fantasy to science fiction, and every weird thing in between.
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Preparations complete. A trap set. A barren battleground. Will it be enough?Secret Hearth による
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An ancient door is opened. A mythical blade is reclaimed.Secret Hearth による
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The party comes to blows with a magick parasite.Secret Hearth による
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Climbing deeper into the core chamber, the party does some dreaming, exploring, and trouble shooting.Secret Hearth による
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The party enters the heart of the temple.Secret Hearth による
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The party wanders a mythic underground.Secret Hearth による
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The temple's dark history begins to be unraveled.Secret Hearth による
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Delving deeper into the maze, the party discovers a series of nooks, hearths, books, and a few unnerving works of sculpture.Secret Hearth による
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The party begins their foray into the Temple of Light.Secret Hearth による
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The party takes flight through the dark wastes.Secret Hearth による
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The party races to break the curse plaguing Vyrmoor.Secret Hearth による
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A happy reunion at the place where it all started.Secret Hearth による
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Hearth Halloween 2023: Cade County 1985
2:54:28
2:54:28
「あとで再生する」
「あとで再生する」
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2:54:28
Cade County, 1985.A small cell of the Program investigates a series of disappearances on the border of the Smoky mountains, the lot of them unprepared for the horrors that will unfold in these dark hollers.Sensitivity Warning!The following episode depicts or otherwise audibly portrays the following subjects:Mentions of vomiting.Mild gore.General bo…
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The necromancer takes flight, and the party gives chase.Secret Hearth による
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The party squares up with an ancient, sinister giant.Secret Hearth による
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The Sunder on the horizon, and some trouble, too.Secret Hearth による
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The party makes their way through a perilous swamp.Secret Hearth による
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While their caravan of allies rest up for the journey ahead, the party delves into a forgotten chamber to plunder for useful tools in the fight against Zael.Secret Hearth による
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Now safe, the party begins to connect and communicate with the Heart of the Plants.Secret Hearth による
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A powerful new ally awaits the party within Glisten Gulch, but their old foes reached their goal first. An ambush is sprung, and a storm of steel and magick ensues.Secret Hearth による
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With Spadefoot reunited with the party, they amass their small army, connect with old friends, and plot against the dragon under a shimmering dawn.Secret Hearth による
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The Temple of Clay found, Spadefoot enters in hopes that the old hero Moragack will be willing and able to ground his soul to this world.Secret Hearth による
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The Fellowship of the Foot take their last stand against the Paladin of Zael.Secret Hearth による
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The Fellowship of the Foot ventures into a massive, ancient wall filled with militant goblins - but all is not well within the wall, and navigating it will be their most dangerous challenge yet.Secret Hearth による
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The Fellowship of the Foot comes head-to-head with the Zael's strongest warrior.Secret Hearth による
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Three guardians of blade, bow, and magick guard our white-furred hero as he trapezes through the Crystal Forest, but old dangers and new lurk in every nook and cranny. Protecting the faun will be no small task, and Spadefoot's childlike naivety may prove the guardians' greatest hurtle.Secret Hearth による
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With ancient memories on his mind, Spadefoot begins his journey to ground himself in this world. A vicious foe stalks him through the snow. Three guardians rear their head.Secret Hearth による
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Their hearts fueled by the arrival of a great ally, the people of Yottle gather around to make a real plan. Emerald dances with the green king. Echo and Herbert organize the war effort. Gwydion warns about his homeland's dangers.Secret Hearth による
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Inside Sunbeam's green tower, the good folk of Yottle gather together to hold council.Secret Hearth による
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The party awakens to a raid on Jomes Valour. Their rumor magick and forged documents worked as the last nudge to sway the Crown in their favor, but the nefarious inquisitor won't go down without a fight.Secret Hearth による
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It's deep night in Sunbeam, and the group has parted ways. They've each their own agendas to attend to - ancestors to visit tucked into the city's dark corners, swampland rituals to be completed, and tools of battle to be built.Secret Hearth による
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Flashes of the past, words of the now. Old hands, new blood, promises to be made. Sacred words are shout into the wind and wood. Plans of war fill the night-draped gardens. A hermit and a spy take a breath before the dive. The witch makes motions in the dark.Secret Hearth による
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